Outback Aussie - PvPvE - Located in Perth - Modded
Online OC 103.107.196.38:28035 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers, top 66% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:08 UTC FW27d ago | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| EasyRust 2 | No Decay | Monthly | OC · groups of 6 · monthly · 3 on average | 1 / 50 |
| [AU] Jims Rust Nation | Monthly | Low Upkeep | OC · groups of 5 · monthly · 2 on average | 1 / 150 |
| [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP | OC · duo · monthly · 1 on average | 1 / 100 |
| vanilla + | OC · groups of 16+ · monthly · 1 on average | 0 / 75 |
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 31 on average | 17 / 100 |
| RustForNoobs.com | Solo Duo Trio | Monthly AU | OC · trio · monthly · 16 on average | 8 / 200 |
Quick answers
from the figures on this pageWipe cycle
When does Outback Aussie - PvPvE - Located in Perth - Modded wipe?
The force wipe is the only wipe for Outback Aussie - PvPvE - Located in Perth - Modded, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The world now in play was created 27 days 2 hours ago. The tags carry a monthly wipe schedule.
Wipe day on Outback Aussie - PvPvE - Located in Perth - Modded: what should you expect?
Across recent wipes the busiest point averaged 10 players. 13 hours after the latest wipe the crowd peaked.
Server details
Which location hosts Outback Aussie - PvPvE - Located in Perth - Modded?
In Oceania, according to its OC tag, sits Outback Aussie - PvPvE - Located in Perth - Modded. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 103.107.196.38:28035 is its address.
What Rust build does Outback Aussie - PvPvE - Located in Perth - Modded run?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Outback Aussie - PvPvE - Located in Perth - Modded. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Outback Aussie - PvPvE - Located in Perth - Modded, and is it online now?
Outback Aussie - PvPvE - Located in Perth - Modded reports online at the current check. Its reported uptime indicates a restart roughly 2 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Does Outback Aussie - PvPvE - Located in Perth - Modded perform well?
Over 48 hours the average held at 75 server fps, and the minimum was 58. Entity count reached 140,884, covering buildings, deployables and the rest of the world. Memory use reached 6,060 MB at peak. Lag, for players, means low fps alongside a growing entity count.
Tags
How should the tags on Outback Aussie - PvPvE - Located in Perth - Modded be read?
gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Capacity of 50 slots; ts6 (Group limit): Team size is capped at 6; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): The Modded section, because plugins or settings modify play; OC (Oceania): Its browser listing sits in Oceania are the tags Outback Aussie - PvPvE - Located in Perth - Modded publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Outback Aussie - PvPvE - Located in Perth - Modded appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Outback Aussie - PvPvE - Located in Perth - Modded fits are: Best Australian and Oceania Rust servers and Modded Rust servers: live data. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does Outback Aussie - PvPvE - Located in Perth - Modded hold in the server rankings?
For player hours over the last seven days, Outback Aussie - PvPvE - Located in Perth - Modded places #6,057 globally and #135 in Oceania, in the top 27% of all ranked servers.
How many players does Outback Aussie - PvPvE - Located in Perth - Modded carry?
Outback Aussie - PvPvE - Located in Perth - Modded holds 0 players of its 50 slots as of the latest update. Seven-day figures: an average of 0 players and a peak of 2. The 48-hour peak window is 07:00 UTC, at an average of 1 players.
Map and rules
How is Outback Aussie - PvPvE - Located in Perth - Modded configured, and what rules apply?
The name of Outback Aussie - PvPvE - Located in Perth - Modded does not state a gather rate. Players per group: up to 6. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.
The map on Outback Aussie - PvPvE - Located in Perth - Modded: which one is it?
Outback Aussie - PvPvE - Located in Perth - Modded uses a procedural map of size 4,500 with seed 1445681610, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join Outback Aussie - PvPvE - Located in Perth - Modded?
In the Rust console (F1), enter client.connect 103.107.196.38:28035. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://discord.com/invite/tbMKXDS7hU.