Rust Server Analytics 61,775 players11,739 servers
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Drill-through Server detail

Redline

Online 103.1.214.42:28025 checked 12m ago

Drill-through
FilterServeris Redline
Attributes
moddedcarbonpve
Last refreshed
Players now 0/ 30
7-day average 0 peak –
Rank #15,323 top 69%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:20 UTC27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 253 on average 116 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 242 on average 164 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 107 on average 23 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 58 on average 80 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl groups of 30+ · monthly · 54 on average 8 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 56 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does Redline wipe?

The rhythm of Redline cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 3 hours.

On Redline, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. Peak population for the latest wipe came 25 hours after it began.

Server details

Which location hosts Redline?

A region is not published by Redline. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 103.1.214.42:28025.

Which Rust version is Redline on?

On Windows, Redline runs Rust network protocol 2634 and build 166601. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Redline, and is it online now?

As of the latest refresh, Redline is online. The uptime it reports puts the last restart at about 7 days 5 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 30 September 2026 is when Rust Server Analytics first recorded it.

Does Redline perform well?

The 48-hour average was 110 server fps; the low was 95. Entity count reached 69,963, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,456 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on Redline carry?

The game's server browser reads the tags Redline publishes: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166601 (Build): Build number 166601; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): No fighting between players, with the world as the threat; ^z (Modded): Modded listing, where plugins or settings change the game; ^y (Carbon): It runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Redline appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Redline fits are: Modded Rust servers: live data and PvE Rust servers by live population. On the server list, the filters that return it are: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does Redline hold in the server rankings?

Player hours for the last seven days place Redline at #15,323, in the top 69% of the ranked field.

What is the population of Redline?

Of 30 slots, 0 are filled on Redline at this refresh. The population has averaged 0 players over seven days.

Settings

How is Redline configured, and what rules apply?

The name of Redline does not state a gather rate. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for Redline?

The game generates a procedural map of size 3,500 with seed 648252 for Redline. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join Redline?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.1.214.42:28025.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166601,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Capacity of 30 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166601
Build Build number 166601.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^z
Modded Modded listing, where plugins or settings change the game.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.