[AUS] Rust in Peace
Online 103.1.213.69:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:34 UTC FW27d ago | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| vanilla + | OC · groups of 16+ · monthly · 1 on average | 0 / 75 |
| Rustafied.com - AU Main | OC · groups of 16+ · weekly · 147 on average | 37 / 100 |
| Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 120 on average | 78 / 100 |
| Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 60 on average | 16 / 150 |
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 31 on average | 15 / 100 |
| Rustafied.com - AU Friday | OC · groups of 16+ · weekly · 29 on average | 4 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does [AUS] Rust in Peace wipe?
The force wipe is the only wipe for [AUS] Rust in Peace, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. The current world dates from 27 days 9 hours.
On [AUS] Rust in Peace, what happens on wipe day?
Across recent wipes the busiest point averaged 10 players. The highest player count on the latest wipe arrived 17 hours in.
Server
Which location hosts [AUS] Rust in Peace?
No region tag is published by [AUS] Rust in Peace, but the name points to Oceania. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 103.1.213.69:28015.
What Rust build does [AUS] Rust in Peace run?
Rust network protocol 2635 and build 168909 on Windows is the setup for [AUS] Rust in Peace. The protocol has to match before you can join; Steam updates it automatically.
How reliable is [AUS] Rust in Peace, and is it online now?
The current status of [AUS] Rust in Peace is online. The uptime it reports puts the last restart at about 9 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Is performance on [AUS] Rust in Peace stable?
Server fps averaged 71 over the last 48 hours, with a floor of 54. At its highest the entity count was 158,838, including buildings, deployables and all else. Peak memory was 4,105 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on [AUS] Rust in Peace be read?
The game's server browser reads the tags [AUS] Rust in Peace publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does [AUS] Rust in Peace appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include [AUS] Rust in Peace: Best Australian and Oceania Rust servers and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does [AUS] Rust in Peace hold in the server rankings?
Player hours for the last seven days place [AUS] Rust in Peace at #3,775, in the top 17% of the ranked field.
What is the population of [AUS] Rust in Peace?
[AUS] Rust in Peace holds 0 players of its 50 slots as of the latest update. Averaging 1 players across seven days, the server reached a peak of 6. The 48-hour peak window is 08:00 UTC, at an average of 2 players.
Map and rules
What are the settings on [AUS] Rust in Peace, and its rules?
The name of [AUS] Rust in Peace does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on [AUS] Rust in Peace: which one is it?
[AUS] Rust in Peace uses a procedural map of size 4,750 with seed 156157, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How do you connect to [AUS] Rust in Peace?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 103.1.213.69:28015. https://discord.com/invite/ZauXSQXDFq is its website.