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Drill-through Server detail

Atomic Rust R4 Test

Offline 102.223.56.95:28015 checked 25d ago

Drill-through
FilterServeris Atomic Rust R4 Test
Attributes
moddedcarbon
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,973 top 70%
Last wipe 26d ago no schedule published
Next wipe 8d 0h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
8d 0hThu 5 Nov, 19:00 UTCFW force wipe
36d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:12 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ShockRust | Blue | NoLimit no group limit · 157 on average 205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average 126 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 50 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does Atomic Rust R4 Test wipe?

Once a month Atomic Rust R4 Test wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 26 days 21 hours ago.

On Atomic Rust R4 Test, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

What is the hosting location of Atomic Rust R4 Test?

No region appears in what Atomic Rust R4 Test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 102.223.56.95:28015 is its address.

What Rust build does Atomic Rust R4 Test run?

The platform is Windows, with Rust network protocol 2634 and build 166494 running on Atomic Rust R4 Test. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Atomic Rust R4 Test, and is it online now?

Last seen 25 days 21 hours ago, Atomic Rust R4 Test now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 30 September 2026.

Lists and tags

What do Atomic Rust R4 Test's tags stand for?

The game's server browser reads the tags Atomic Rust R4 Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs166494 (Build): Build number 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Atomic Rust R4 Test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Atomic Rust R4 Test: Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Atomic Rust R4 Test compare?

On player hours over seven days, Atomic Rust R4 Test ranks #15,973, within the top 70% of ranked servers.

At what level does Atomic Rust R4 Test run its population?

No response from Atomic Rust R4 Test at the latest check, with a last sighting 25 days 21 hours ago.

Map and rules

What settings and rules does Atomic Rust R4 Test use?

The name of Atomic Rust R4 Test does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Atomic Rust R4 Test?

Atomic Rust R4 Test uses a procedural map, which the game generates.

Connection

What is the way onto Atomic Rust R4 Test?

In the Rust console (F1), enter client.connect 102.223.56.95:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs166494
Build Build number 166494.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.