Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree
Online 99.249.143.10:28015 checked 9m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 9d 6h | Sat 7 Nov, 23:19 UTC | its own |
| 23d 6h | Sat 21 Nov, 23:19 UTC | its own |
| 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 37d 6h | Sat 5 Dec, 23:19 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 21 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 23:19 UTC4d ago | 5 | – | running | 1 |
| Thu 15 Oct, 20:11 UTC13d ago | 4 | held half | 9.1 days | 0 |
| Thu 1 Oct, 19:29 UTC FW27d ago | 4 | held half | 14 days | 0 |
| Fri 18 Sep, 00:38 UTC41d ago | 4 | held half | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 254 on average | 173 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 244 on average | 318 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 66 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 53 / 200 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 88 / 100 |
| Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid | groups of 8+ · biweekly · 47 on average | 28 / 250 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree wipe?
The prediction follows its tag, because too few of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. 4 days 17 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
On Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree, what happens on wipe day?
The average busiest count over recent wipes is 4 players. Peak population for the latest wipe came 21 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.
Server details
Which location hosts Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
No region appears in what Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 99.249.143.10:28015.
Which Rust version is Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree on?
The platform is Windows, with Rust network protocol 2635 and build 168909 running on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree show, and is it up?
The current status of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree is online. Its reported uptime indicates a restart roughly 21 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree perform well?
Over 48 hours the average held at 83 server fps, and the minimum was 40. At its highest the entity count was 122,233, including buildings, deployables and all else. Peak memory was 4,213 MB. A climbing entity count and low fps are the lag players perceive.
Lists and tags
What do Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree's tags stand for?
The game's server browser reads the tags Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree publishes: gmrust (Game mode): Rust survival, standard ruleset; mp400 (Max players): Player slots: 400; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^p (PvE): Player combat is off; the world supplies the danger; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree among their servers: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Population
Against other Rust servers, how does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree compare?
Player hours for the last seven days place Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree at #3,218, in the top 14% of the ranked field.
At what level does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree run its population?
Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree holds 1 players of its 400 slots as of the latest update. Averaging 1 players across seven days, the server reached a peak of 5. Averaged over 48 hours, activity is highest at 01:00 UTC with 3 players.
Settings
What settings and rules does Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree use?
Gather rate is not mentioned in the name of Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree. The default group cap of 8 players applies. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree: which one is it?
Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree uses a procedural map of size 4,250 with seed 936126738, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.
How to join
How can a player join Fields of Rust|PVE|Events|Raidable Bases|NPC's|Skill Tree?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 99.249.143.10:28015. https://discord.com/invite/kUeYFZ5HTa is its website.