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Drill-through Server detail

Our Private Co-Op

Offline 99.248.68.75:28015 checked 5d ago

Drill-through
FilterServeris Our Private Co-Op
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #14,034 top 63%
Last wipe 21d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 02:49 UTC21d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 468 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 280 / 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 40 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 34 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 84 / 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 104 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Our Private Co-Op wipe?

The rhythm of Our Private Co-Op cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 21 days 19 hours ago.

Wipe day on Our Private Co-Op: what should you expect?

The average busiest count over recent wipes is 3 players. Peak population for the latest wipe came 17 hours after it began.

Server

Which location hosts Our Private Co-Op?

No region is published by Our Private Co-Op. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 99.248.68.75:28015.

Which Rust version is Our Private Co-Op on?

Rust network protocol 2634 and build 166652 on Windows is the setup for Our Private Co-Op. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Our Private Co-Op show, and is it up?

Offline at this refresh: Our Private Co-Op, last seen 5 days 4 hours ago. Uptime over the last full days (7) was 39%, or 66 of 168 hours. The first sighting of it by Rust Server Analytics was on 7 October 2026.

Lists and tags

What do Our Private Co-Op's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags Our Private Co-Op publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Our Private Co-Op?

Among the Rust Server Analytics lists Our Private Co-Op fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Our Private Co-Op compare?

On player hours over seven days, Our Private Co-Op ranks #14,034, within the top 63% of ranked servers.

How many players does Our Private Co-Op carry?

No response from Our Private Co-Op at the latest check, with a last sighting 5 days 4 hours ago. Seven-day figures: an average of 0 players and a peak of 1.

Settings

What are the settings on Our Private Co-Op, and its rules?

The name of Our Private Co-Op does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for Our Private Co-Op?

A procedural map, generated by the game, runs on Our Private Co-Op.

How to join

How do you connect to Our Private Co-Op?

In the Rust console (F1), enter client.connect 99.248.68.75:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.