Rust Server Analytics 67,749 players11,777 servers
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Drill-through Server detail

Rust #1

Offline 99.199.176.14:28015 checked 21d ago

Drill-through
FilterServeris Rust #1
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,907 top 72%
Last wipe 27d ago no schedule published
Next wipe 7d 6h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

InWhen, UTCKind
7d 6hThu 5 Nov, 19:00 UTCFW force wipe
35d 6hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:17 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 513 / 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 418 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 52 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 55 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 60 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 167 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Rust #1 wipe?

With the force wipe, once a month, Rust #1 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 18 hours ago the current world was made.

Wipe day on Rust #1: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 6 hours in.

Server

In which region does Rust #1 sit?

No region appears in what Rust #1 publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 99.199.176.14:28015.

Which Rust version is Rust #1 on?

Rust network protocol 2634 and build 167058 on Linux is the setup for Rust #1. Joining requires the same protocol on your game; Steam handles the update.

Is Rust #1 up, and how steady is its uptime?

Offline at this refresh: Rust #1, last seen 21 days 7 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

Which meanings do the tags on Rust #1 carry?

The game's server browser reads the tags Rust #1 publishes: gmvanilla (Game mode): The vanilla survival format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167058 (Build): Build number 167058; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust #1?

These Rust Server Analytics lists include Rust #1: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Rust #1 compare?

The seven-day player-hours rank for Rust #1 is #15,907, inside the top 72% of all ranked servers.

What is the population of Rust #1?

No response from Rust #1 at the latest check, with a last sighting 21 days 7 hours ago.

Settings

What settings and rules does Rust #1 use?

Gather rate is not mentioned in the name of Rust #1. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on Rust #1: which one is it?

The game generates a procedural map for Rust #1.

How to join

What is the way onto Rust #1?

In the Rust console (F1), enter client.connect 99.199.176.14:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167058
Build Build number 167058.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.