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Drill-through Server detail

Roach Squad

Online 99.114.178.53:28015 checked 9m ago

Drill-through
FilterServeris Roach Squad
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,348 top 69%
Last wipe 14d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap25.5 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 14 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 17:20 UTC14d ago 0 – running 0
Sat 19 Sep, 05:15 UTC39d ago 1 halved by day 1 25.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 513 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 315 / 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 42 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 35 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 91 / 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 111 / 200

Quick answers

from the figures on this page

Wipe data

When does Roach Squad wipe?

The rhythm of Roach Squad cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 14 days 4 hours.

On Roach Squad, what happens on wipe day?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked. Above half that peak until the next wipe held in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.

Server details

In which region does Roach Squad sit?

No region appears in what Roach Squad publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 99.114.178.53:28015.

Which Rust version is Roach Squad on?

On Linux, Roach Squad runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Roach Squad show, and is it up?

As of the latest refresh, Roach Squad is online. The uptime it reports puts the last restart at about 14 days 2 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100%. 18 September 2026 is when Rust Server Analytics first recorded it.

Does Roach Squad perform well?

Server fps averaged 158 over the last 48 hours, with a floor of 120. At its highest the entity count was 111,204, including buildings, deployables and all else. Peak memory was 5,736 MB. A climbing entity count and low fps are the lag players perceive.

Tags

What do Roach Squad's tags stand for?

Tags from Roach Squad, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Roach Squad?

These Rust Server Analytics lists include Roach Squad: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Roach Squad sit among Rust servers?

The seven-day player-hours rank for Roach Squad is #15,348, inside the top 69% of all ranked servers.

How many players does Roach Squad carry?

Of 100 slots, 0 are filled on Roach Squad at this refresh. The seven-day mean for this server is 0 players.

Settings

How is Roach Squad configured, and what rules apply?

The name of Roach Squad does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Roach Squad: which one is it?

A procedural map of size 4,500 with seed 6738, generated by the game, runs on Roach Squad. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto Roach Squad?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 99.114.178.53:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Default team size of 8.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Build number 167781.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.