Rust Server Analytics 53,558 players11,668 servers
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Drill-through Server detail

<SERVER_NAME>

Offline 98.97.9.217:28015 checked 8d ago

Drill-through
FilterServeris <SERVER_NAME>
Attributes
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #15,340 top 69%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 538 on average 478 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 316 / 325
Rustoria.co - EU Main EU · groups of 16+ · weekly · 316 on average 36 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 315 on average 35 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 275 on average 160 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 77 / 100

Quick answers

from the figures on this page

Wipe cycle

When does <SERVER_NAME> wipe?

Too few wipes on record for <SERVER_NAME> to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 26 days 10 hours ago the current world was made.

Server

What is the hosting location of <SERVER_NAME>?

A region is not published by <SERVER_NAME>. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 98.97.9.217:28015 is its address.

Which Rust version is <SERVER_NAME> on?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on <SERVER_NAME>. Your game must match the protocol to join, and Steam applies that update.

Is <SERVER_NAME> up, and how steady is its uptime?

Last seen 8 days 5 hours ago, <SERVER_NAME> now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 19 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on <SERVER_NAME> be read?

gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags <SERVER_NAME> publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does <SERVER_NAME> appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count <SERVER_NAME> among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does <SERVER_NAME> hold in the server rankings?

Player hours for the last seven days place <SERVER_NAME> at #15,340, in the top 69% of the ranked field.

What is the population of <SERVER_NAME>?

No response from <SERVER_NAME> at the latest check, with a last sighting 8 days 5 hours ago.

Settings

What settings and rules does <SERVER_NAME> use?

Gather rate is not mentioned in the name of <SERVER_NAME>. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on <SERVER_NAME>: which one is it?

A procedural map, generated by the game, runs on <SERVER_NAME>.

How to join

How do you connect to <SERVER_NAME>?

In the Rust console (F1), enter client.connect 98.97.9.217:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp0
Max players 0 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.