<SERVER_NAME>
Offline 98.97.9.217:28015 checked 8d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 538 on average | 478 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 316 / 325 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 316 on average | 36 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 315 on average | 35 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 275 on average | 160 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 265 on average | 77 / 100 |
Quick answers
from the figures on this pageWipe cycle
When does <SERVER_NAME> wipe?
Too few wipes on record for <SERVER_NAME> to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 26 days 10 hours ago the current world was made.
Server
What is the hosting location of <SERVER_NAME>?
A region is not published by <SERVER_NAME>. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 98.97.9.217:28015 is its address.
Which Rust version is <SERVER_NAME> on?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on <SERVER_NAME>. Your game must match the protocol to join, and Steam applies that update.
Is <SERVER_NAME> up, and how steady is its uptime?
Last seen 8 days 5 hours ago, <SERVER_NAME> now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 19 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on <SERVER_NAME> be read?
gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags <SERVER_NAME> publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does <SERVER_NAME> appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count <SERVER_NAME> among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does <SERVER_NAME> hold in the server rankings?
Player hours for the last seven days place <SERVER_NAME> at #15,340, in the top 69% of the ranked field.
What is the population of <SERVER_NAME>?
No response from <SERVER_NAME> at the latest check, with a last sighting 8 days 5 hours ago.
Settings
What settings and rules does <SERVER_NAME> use?
Gather rate is not mentioned in the name of <SERVER_NAME>. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. Anti-cheat status: VAC on.
The map on <SERVER_NAME>: which one is it?
A procedural map, generated by the game, runs on <SERVER_NAME>.
How to join
How do you connect to <SERVER_NAME>?
In the Rust console (F1), enter client.connect 98.97.9.217:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.