Rust Server Analytics 80,134 players11,840 servers
All servers
Drill-through Server detail

Watkins Rust server | Powered by Electro

Offline 98.97.35.53:28015 checked 44d ago

Drill-through
FilterServeris Watkins Rust server | Powered by Electro
Attributes
Last refreshed
Players now 0/ 15
7-day average 0 peak –
Rank – score 0
Last wipe 52d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average 678 / 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average 57 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average 95 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average 392 / 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 202 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average 173 / 250

Quick answers

from the figures on this page

Wipe cycle

When does Watkins Rust server | Powered by Electro wipe?

The rhythm of Watkins Rust server | Powered by Electro cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 52 days 22 hours ago the current world was made.

Server

In which region does Watkins Rust server | Powered by Electro sit?

No region is published by Watkins Rust server | Powered by Electro. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 98.97.35.53:28015.

Which Rust version is Watkins Rust server | Powered by Electro on?

On Linux, Watkins Rust server | Powered by Electro runs Rust network protocol 2633 and build 163207. The protocol has to match before you can join; Steam updates it automatically.

Is Watkins Rust server | Powered by Electro up, and how steady is its uptime?

The current status is offline for Watkins Rust server | Powered by Electro, with the last sighting 44 days 9 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Watkins Rust server | Powered by Electro's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags Watkins Rust server | Powered by Electro publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Watkins Rust server | Powered by Electro?

The following Rust Server Analytics lists count Watkins Rust server | Powered by Electro among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How many players does Watkins Rust server | Powered by Electro carry?

Watkins Rust server | Powered by Electro is offline at this refresh; the last contact was 44 days 9 hours ago.

Settings

What are the settings on Watkins Rust server | Powered by Electro, and its rules?

No gather rate is given in the name of Watkins Rust server | Powered by Electro. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the map for Watkins Rust server | Powered by Electro?

The game generates a procedural map for Watkins Rust server | Powered by Electro.

Connection

How do you connect to Watkins Rust server | Powered by Electro?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 98.97.35.53:28015.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp15
Max players 15 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163207
Build Game build: 163207.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.