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Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 98.97.35.13:28015 checked 34d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,586 top 71%
Last wipe 34d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep26 Sep28 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average 304 / 350
Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average 21 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average 38 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 52 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 46 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Name of Server as Shown on the Client Server List: what is it?

The rhythm of Name of Server as Shown on the Client Server List cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 34 days.

Server details

What is the hosting location of Name of Server as Shown on the Client Server List?

A region is not published by Name of Server as Shown on the Client Server List. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 98.97.35.13:28015.

Which Rust version is Name of Server as Shown on the Client Server List on?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Name of Server as Shown on the Client Server List show, and is it up?

The current status is offline for Name of Server as Shown on the Client Server List, with the last sighting 34 days ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 24 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Name of Server as Shown on the Client Server List's tags stand for?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Name of Server as Shown on the Client Server List: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Name of Server as Shown on the Client Server List sit among Rust servers?

On player hours over seven days, Name of Server as Shown on the Client Server List ranks #15,586, within the top 71% of ranked servers.

At what level does Name of Server as Shown on the Client Server List run its population?

The last sighting of Name of Server as Shown on the Client Server List was 34 days ago; it is offline at this refresh.

Map and rules

What are the settings on Name of Server as Shown on the Client Server List, and its rules?

The name of Name of Server as Shown on the Client Server List does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on Name of Server as Shown on the Client Server List: which one is it?

A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.

How to join

How do you connect to Name of Server as Shown on the Client Server List?

In the Rust console (F1), enter client.connect 98.97.35.13:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.