Rust Server Analytics 89,289 players11,829 servers
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Drill-through Server detail

<SERVER_NAME>

Offline 98.97.14.195:28015 checked 9d ago

Drill-through
FilterServeris <SERVER_NAME>
Attributes
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #15,310 top 70%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct21 Oct23 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 255 / 300

Quick answers

from the figures on this page

Wipe data

When does <SERVER_NAME> wipe?

The rhythm of <SERVER_NAME> cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 20 hours ago.

Server

What is the hosting location of <SERVER_NAME>?

No region appears in what <SERVER_NAME> publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 98.97.14.195:28015.

What Rust build does <SERVER_NAME> run?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on <SERVER_NAME>. Your game must match the protocol to join, and Steam applies that update.

How reliable is <SERVER_NAME>, and is it online now?

Offline at this refresh: <SERVER_NAME>, last seen 9 days 10 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 18 October 2026.

Lists and tags

How should the tags on <SERVER_NAME> be read?

Tags from <SERVER_NAME>, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): Player slots: 0; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature <SERVER_NAME>?

These Rust Server Analytics lists include <SERVER_NAME>: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does <SERVER_NAME> sit among Rust servers?

The seven-day player-hours rank for <SERVER_NAME> is #15,310, inside the top 70% of all ranked servers.

How many players does <SERVER_NAME> carry?

No response from <SERVER_NAME> at the latest check, with a last sighting 9 days 10 hours ago.

Settings

How is <SERVER_NAME> configured, and what rules apply?

No gather rate is given in the name of <SERVER_NAME>. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for <SERVER_NAME>?

A procedural map, generated by the game, runs on <SERVER_NAME>.

Connection

How can a player join <SERVER_NAME>?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 98.97.14.195:28015.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp0
Max players Player slots: 0.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.