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Drill-through Server detail

TEST

Offline 98.97.136.149:28015 checked 32d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 1/ 7
7-day average 0 peak –
Rank #13,723 top 61%
Last wipe 32d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 14% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 00:30 UTC32d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 501 on average 782 / 850
Rustoria.co - EU Main EU · groups of 16+ · weekly · 347 on average 49 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 342 on average 119 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 471 / 525
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 281 on average 274 / 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 258 on average 205 / 300

Quick answers

from the figures on this page

Wipe data

The wipe schedule for TEST: what is it?

The rhythm of TEST cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 32 days 19 hours.

Wipe day on TEST: what should you expect?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.

Server details

Which location hosts TEST?

No region is published by TEST. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 98.97.136.149:28015 is its address.

What Rust build does TEST run?

The platform is Windows, with Rust network protocol 2633 and build 164530 running on TEST. Joining requires the same protocol on your game; Steam handles the update.

How reliable is TEST, and is it online now?

Last seen 32 days 18 hours ago, TEST now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 25 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on TEST be read?

The game's server browser reads the tags TEST publishes: gmrust (Game mode): Survival in the standard Rust format; mp7 (Max players): 7 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does TEST appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists TEST fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does TEST sit among Rust servers?

On player hours over seven days, TEST ranks #13,723, within the top 61% of ranked servers.

What is the population of TEST?

No response from TEST at the latest check, with a last sighting 32 days 18 hours ago.

Settings

What settings and rules does TEST use?

The name of TEST does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.

The map on TEST: which one is it?

A procedural map, generated by the game, runs on TEST.

Connection

How can a player join TEST?

In the Rust console (F1), enter client.connect 98.97.136.149:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp7,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp7
Max players 7 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.