Rust Server Analytics 58,110 players11,678 servers
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Drill-through Server detail

<SERVER_NAME>

Offline 98.97.13.208:28015 checked 6d ago

Drill-through
FilterServeris <SERVER_NAME>
Attributes
Last refreshed
Players now 0/ ?
7-day average 0 peak –
Rank #15,399 top 69%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 581 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 365 / 400
Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 37 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 44 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 164 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 74 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for <SERVER_NAME>: what is it?

Too few wipes on record for <SERVER_NAME> to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 26 days 11 hours ago.

Server details

What is the hosting location of <SERVER_NAME>?

No region appears in what <SERVER_NAME> publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 98.97.13.208:28015 is its address.

What Rust build does <SERVER_NAME> run?

Rust network protocol 2634 and build 167781 on Linux is the setup for <SERVER_NAME>. Your game must match the protocol to join, and Steam applies that update.

Is <SERVER_NAME> up, and how steady is its uptime?

The current status is offline for <SERVER_NAME>, with the last sighting 6 days 1 hours ago. Of 144 hours in the last 6 full days, 9 were up: 6%. 21 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on <SERVER_NAME> be read?

The game's server browser reads the tags <SERVER_NAME> publishes: gmrust (Game mode): Rust survival, standard ruleset; mp0 (Max players): 0 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does <SERVER_NAME> appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count <SERVER_NAME> among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does <SERVER_NAME> sit among Rust servers?

On player hours over seven days, <SERVER_NAME> ranks #15,399, within the top 69% of ranked servers.

At what level does <SERVER_NAME> run its population?

The last sighting of <SERVER_NAME> was 6 days 1 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.

Map and rules

What settings and rules does <SERVER_NAME> use?

The name of <SERVER_NAME> does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. Anti-cheat status: VAC on.

What is the map for <SERVER_NAME>?

<SERVER_NAME> uses a procedural map, which the game generates.

How to join

How do you connect to <SERVER_NAME>?

In the Rust console (F1), enter client.connect 98.97.13.208:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp0
Max players 0 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, your game version must match protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.