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Drill-through Server detail

nmg-cycle

Offline 98.80.70.141:28015 checked 44d ago

Drill-through
FilterServeris nmg-cycle
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,050 no region published
Last wipe 44d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average 297 / 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 290 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 24 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average 21 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 39 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average 118 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for nmg-cycle: what is it?

Too few wipes on record for nmg-cycle to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 44 days 22 hours ago.

Server details

In which region does nmg-cycle sit?

No region is published by nmg-cycle. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 98.80.70.141:28015.

What Rust build does nmg-cycle run?

On Linux, nmg-cycle runs Rust network protocol 2633 and build 162589. Joining requires the same protocol on your game; Steam handles the update.

How reliable is nmg-cycle, and is it online now?

Offline at this refresh: nmg-cycle, last seen 44 days 22 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 14 September 2026.

Tags

What do nmg-cycle's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs162589 (Build): Build number 162589; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags nmg-cycle publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does nmg-cycle appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count nmg-cycle among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does nmg-cycle sit among Rust servers?

The seven-day player-hours rank for nmg-cycle is #15,050, inside the top – of all ranked servers.

How many players does nmg-cycle carry?

No response from nmg-cycle at the latest check, with a last sighting 44 days 22 hours ago.

Map and rules

How is nmg-cycle configured, and what rules apply?

No gather rate is given in the name of nmg-cycle. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on nmg-cycle: which one is it?

The game generates a procedural map for nmg-cycle.

Connection

How can a player join nmg-cycle?

In the Rust console (F1), enter client.connect 98.80.70.141:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs162589,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol To join, your game version must match protocol 2633.
cs162589
Build Build number 162589.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.