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Drill-through Server detail

Steve's Home Server

Offline 98.4.202.64:28015 checked 19d ago

Drill-through
FilterServeris Steve's Home Server
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak –
Rank #15,922 top 72%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 00:38 UTC19d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average 725 / 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average 52 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average 106 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 415 / 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 226 / 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average 186 / 300

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Steve's Home Server: what is it?

Too few wipes on record for Steve's Home Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 19 days 19 hours ago.

On Steve's Home Server, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does Steve's Home Server sit?

No region is published by Steve's Home Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 98.4.202.64:28015.

What Rust build does Steve's Home Server run?

On Windows, Steve's Home Server runs Rust network protocol 2634 and build 167058. Your game must match the protocol to join, and Steam applies that update.

Is Steve's Home Server up, and how steady is its uptime?

The current status is offline for Steve's Home Server, with the last sighting 19 days 19 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 8 October 2026.

Tags

What do Steve's Home Server's tags stand for?

The game's server browser reads the tags Steve's Home Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): Player slots: 20; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167058 (Build): Build number 167058; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature Steve's Home Server?

Among the Rust Server Analytics lists Steve's Home Server fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does Steve's Home Server sit among Rust servers?

The seven-day player-hours rank for Steve's Home Server is #15,922, inside the top 72% of all ranked servers.

At what level does Steve's Home Server run its population?

The last sighting of Steve's Home Server was 19 days 19 hours ago; it is offline at this refresh.

Settings

What are the settings on Steve's Home Server, and its rules?

No gather rate is given in the name of Steve's Home Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for Steve's Home Server?

A procedural map, generated by the game, runs on Steve's Home Server.

Connection

How can a player join Steve's Home Server?

In the Rust console (F1), enter client.connect 98.4.202.64:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players Player slots: 20.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs167058
Build Build number 167058.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.