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Drill-through Server detail

Last Chance Gaming | Vanilla | Monthly

Online 98.247.137.177:32015 checked 9m ago

Drill-through
FilterServeris Last Chance Gaming | Vanilla | Monthly
Attributes
Last refreshed
Players now 0/ 150
7-day average 0 peak 1
Rank #14,298 top 64%
Last wipe 13d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct21 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes
crowd held25%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctWed 14 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 04:40 UTC13d ago 0 – running 0
Wed 14 Oct, 04:25 UTC15d ago 0 – 2 days 0
Mon 5 Oct, 20:10 UTC23d ago 2 halved by day 5 8.3 days 1
Fri 2 Oct, 20:33 UTC26d ago 5 held half 3 days 0
Tue 15 Sep, 23:03 UTC43d ago 1 halved by day 2 16.9 days 0
Sat 12 Sep, 14:58 UTC46d ago 5 halved by day 1 3.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 527 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 411 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 65 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 70 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 54 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 170 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Last Chance Gaming | Vanilla | Monthly wipe?

With irregular wipe times, Last Chance Gaming | Vanilla | Monthly offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 13 days 8 hours ago the current world was made.

On Last Chance Gaming | Vanilla | Monthly, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 25% of recent wipes. In the other cases the crowd dropped below half by day 2.

Server

What is the hosting location of Last Chance Gaming | Vanilla | Monthly?

No region appears in what Last Chance Gaming | Vanilla | Monthly publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 98.247.137.177:32015 is its address.

Which Rust version is Last Chance Gaming | Vanilla | Monthly on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Last Chance Gaming | Vanilla | Monthly. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Last Chance Gaming | Vanilla | Monthly, and is it online now?

As of the latest refresh, Last Chance Gaming | Vanilla | Monthly is online. The uptime it reports puts the last restart at about 33 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

What performance does Last Chance Gaming | Vanilla | Monthly show?

Over 48 hours the average held at 236 server fps, and the minimum was 167. At its highest the entity count was 30,516, including buildings, deployables and all else. At its highest, memory use was 1,714 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

Which meanings do the tags on Last Chance Gaming | Vanilla | Monthly carry?

The game's server browser reads the tags Last Chance Gaming | Vanilla | Monthly publishes: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Player slots: 150; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Last Chance Gaming | Vanilla | Monthly appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists Last Chance Gaming | Vanilla | Monthly fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

Against other Rust servers, how does Last Chance Gaming | Vanilla | Monthly compare?

Player hours for the last seven days place Last Chance Gaming | Vanilla | Monthly at #14,298, in the top 64% of the ranked field.

At what level does Last Chance Gaming | Vanilla | Monthly run its population?

Of 150 slots, 0 are filled on Last Chance Gaming | Vanilla | Monthly at this refresh. Averaging 0 players across seven days, the server reached a peak of 1.

Settings

What settings and rules does Last Chance Gaming | Vanilla | Monthly use?

No gather rate is given in the name of Last Chance Gaming | Vanilla | Monthly. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

What is the map for Last Chance Gaming | Vanilla | Monthly?

A procedural map of size 2,500 with seed 1939700648, generated by the game, runs on Last Chance Gaming | Vanilla | Monthly. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to Last Chance Gaming | Vanilla | Monthly?

In the Rust console (F1), enter client.connect 98.247.137.177:32015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Player slots: 150.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.