In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly
Online NA 98.180.216.185:28015 checked 1h ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 8d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 36d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 44 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:27 UTC FW26d ago | 4 | – | running | 1 |
| Wed 23 Sep, 20:56 UTC34d ago | 4 | halved by day 4 | 8.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustopia.gg - US Large | NA · groups of 16+ · monthly · 135 on average | 90 / 200 |
| Rusty Moose |US Monthly| | NA · groups of 12+ · monthly · 114 on average | 74 / 200 |
| [US East] Facepunch Premium 1 | NA · groups of 8+ · monthly · 77 on average | 41 / 400 |
| RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY | NA · groups of 50+ · monthly · 64 on average | 30 / 225 |
| PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo | NA · groups of 20+ · monthly · 39 on average | 16 / 200 |
| Rusticated.com - US Premium Long | NA · groups of 16+ · monthly · 35 on average | 17 / 150 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly: what is it?
With the force wipe, once a month, In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 18 hours ago the current world was made. Its tags state a wipe schedule of one month.
Wipe day on In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly: what should you expect?
Recent wipes averaged a busiest count of 4 players. 44 hours after the latest wipe the crowd peaked. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. In the other cases the crowd dropped below half by day 4.
Server details
Which location hosts In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly?
In North America, according to its NA tag, sits In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 98.180.216.185:28015 is its address.
Which Rust version is In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly on?
On Windows, In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly, and is it online now?
In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly reports online at the current check. Its reported uptime indicates a restart roughly 17 hours ago. Of 168 hours in the last 7 full days, 151 were up: 90%. 13 September 2026 is when Rust Server Analytics first recorded it.
Does In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly perform well?
Over 48 hours the average held at 105 server fps, and the minimum was 84. At its highest the entity count was 131,389, including buildings, deployables and all else. Memory use reached 3,837 MB at peak. A climbing entity count and low fps are the lag players perceive.
Tags
What do In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly's tags stand for?
The game's server browser reads the tags In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^q (Premium): Entry is limited to players with Rust's premium status; ^o (Oxide): It runs Oxide (uMod) for plugins; NA (North America): Its browser listing sits in North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly among their servers: Community Rust servers, live, North America Rust servers and Vanilla Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Against other Rust servers, how does In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly compare?
For player hours over the last seven days, In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly places #3,549 globally and #581 in North America, in the top 16% of all ranked servers.
How many players does In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly carry?
Population at the current refresh: 1 players on In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly, against 30 slots. Seven-day figures: an average of 1 players and a peak of 5. Averaged over 48 hours, activity is highest at 20:00 UTC with 2 players.
Map and rules
How is In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly configured, and what rules apply?
No gather rate is given in the name of In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Oxide plugins are run. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Entry is limited to players with Rust's premium status. VAC, Valve's anti-cheat, is enabled.
The map on In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly: which one is it?
The game generates a procedural map of size 4,500 with seed 1494 for In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
What is the way onto In Rust We Trust | 25% Upkeep | Solo / Duo ONLY | Monthly?
In the Rust console (F1), enter client.connect 98.180.216.185:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. Entry is limited to players with Rust's premium status.