Geovanni Research and Development
Online 98.142.4.118:2328 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 19:36 UTC30d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 539 / 525 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 407 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 52 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 47 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 62 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 171 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Geovanni Research and Development wipe?
Too few wipes on record for Geovanni Research and Development to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 30 days 16 hours ago.
Wipe day on Geovanni Research and Development: what should you expect?
Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 2 hours after it began.
Server details
In which region does Geovanni Research and Development sit?
No region appears in what Geovanni Research and Development publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 98.142.4.118:2328.
What Rust build does Geovanni Research and Development run?
On Linux, Geovanni Research and Development runs Rust network protocol 2635 and build 169545. The protocol has to match before you can join; Steam updates it automatically.
Is Geovanni Research and Development up, and how steady is its uptime?
The current status of Geovanni Research and Development is online. About 18 hours ago is when it last restarted, judged by its reported uptime. 93% uptime over the last 7 full days, equal to 157 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does Geovanni Research and Development show?
The 48-hour average was 127 server fps; the low was 38. Entity count reached 118,000, covering buildings, deployables and the rest of the world. Peak memory was 2,644 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
Which meanings do the tags on Geovanni Research and Development carry?
The game's server browser reads the tags Geovanni Research and Development publishes: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs169545 (Build): The game build is 169545; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Geovanni Research and Development appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Geovanni Research and Development: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Geovanni Research and Development compare?
On player hours over seven days, Geovanni Research and Development ranks #12,343, within the top 56% of ranked servers.
At what level does Geovanni Research and Development run its population?
Of 20 slots, 0 are filled on Geovanni Research and Development at this refresh. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 02:00 UTC, at an average of 2 players.
Map and rules
What settings and rules does Geovanni Research and Development use?
No gather rate is given in the name of Geovanni Research and Development. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.
The map on Geovanni Research and Development: which one is it?
Geovanni Research and Development uses a procedural map of size 4,500 with seed 666, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
How do you connect to Geovanni Research and Development?
In the Rust console (F1), enter client.connect 98.142.4.118:2328. Launch Rust on this page also works, opening Rust through Steam and connecting you.