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Drill-through Server detail

Geovanni Research and Development

Online 98.142.4.118:2328 checked 10m ago

Drill-through
FilterServeris Geovanni Research and Development
Attributes
Last refreshed
Players now 0/ 20
7-day average 0 peak 2
Rank #12,343 top 56%
Last wipe 30d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5213:0006:0013:0021:0004:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020013:0006:0013:0021:0004:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 19:36 UTC30d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 539 / 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 407 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 52 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 47 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 62 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 171 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Geovanni Research and Development wipe?

Too few wipes on record for Geovanni Research and Development to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 30 days 16 hours ago.

Wipe day on Geovanni Research and Development: what should you expect?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 2 hours after it began.

Server details

In which region does Geovanni Research and Development sit?

No region appears in what Geovanni Research and Development publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 98.142.4.118:2328.

What Rust build does Geovanni Research and Development run?

On Linux, Geovanni Research and Development runs Rust network protocol 2635 and build 169545. The protocol has to match before you can join; Steam updates it automatically.

Is Geovanni Research and Development up, and how steady is its uptime?

The current status of Geovanni Research and Development is online. About 18 hours ago is when it last restarted, judged by its reported uptime. 93% uptime over the last 7 full days, equal to 157 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does Geovanni Research and Development show?

The 48-hour average was 127 server fps; the low was 38. Entity count reached 118,000, covering buildings, deployables and the rest of the world. Peak memory was 2,644 MB. Players experience lag as low fps combined with a rising entity count.

Lists and tags

Which meanings do the tags on Geovanni Research and Development carry?

The game's server browser reads the tags Geovanni Research and Development publishes: gmrust (Game mode): Rust survival, standard ruleset; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs169545 (Build): The game build is 169545; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Geovanni Research and Development appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Geovanni Research and Development: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Geovanni Research and Development compare?

On player hours over seven days, Geovanni Research and Development ranks #12,343, within the top 56% of ranked servers.

At what level does Geovanni Research and Development run its population?

Of 20 slots, 0 are filled on Geovanni Research and Development at this refresh. The seven-day mean is 0 players, against a peak of 2. The 48-hour peak window is 02:00 UTC, at an average of 2 players.

Map and rules

What settings and rules does Geovanni Research and Development use?

No gather rate is given in the name of Geovanni Research and Development. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on Geovanni Research and Development: which one is it?

Geovanni Research and Development uses a procedural map of size 4,500 with seed 666, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to Geovanni Research and Development?

In the Rust console (F1), enter client.connect 98.142.4.118:2328. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs169545,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp20
Max players 20 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs169545
Build The game build is 169545.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.