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Drill-through Server detail

EventfulGaming Rust Server

Online 98.142.246.106:28015 checked 8m ago

Drill-through
FilterServeris EventfulGaming Rust Server
Attributes
Last refreshed
Players now 1/ 50
7-day average 0 peak 2
Rank #5,240 top 23%
Last wipe 4d ago no schedule published
Next wipe – no wipe seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5216:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 476 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 441 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 739 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 64 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 458 / 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 26 / 250

Quick answers

from the figures on this page

Wipe data

On what cycle does EventfulGaming Rust Server wipe?

The rhythm of EventfulGaming Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 4 days 1 hours ago.

Server

Which location hosts EventfulGaming Rust Server?

A region is not published by EventfulGaming Rust Server. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 98.142.246.106:28015.

Which Rust version is EventfulGaming Rust Server on?

On Linux, EventfulGaming Rust Server runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does EventfulGaming Rust Server show, and is it up?

As of the latest refresh, EventfulGaming Rust Server is online. About 3 days 22 hours ago is when it last restarted, judged by its reported uptime. Of 72 hours in the last 3 full days, 71 were up: 99%. It entered Rust Server Analytics records on 25 October 2026.

Does EventfulGaming Rust Server perform well?

Server fps averaged 238 over the last 48 hours, with a floor of 230. Entity count reached 47,549, covering buildings, deployables and the rest of the world. Memory use reached 2,329 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

Which meanings do the tags on EventfulGaming Rust Server carry?

gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags EventfulGaming Rust Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature EventfulGaming Rust Server?

The following Rust Server Analytics lists count EventfulGaming Rust Server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does EventfulGaming Rust Server hold in the server rankings?

Player hours for the last seven days place EventfulGaming Rust Server at #5,240, in the top 23% of the ranked field.

What is the population of EventfulGaming Rust Server?

Of 50 slots, 1 are filled on EventfulGaming Rust Server at this refresh. The seven-day mean is 0 players, against a peak of 2. Averaged over 48 hours, activity is highest at 18:00 UTC with 2 players.

Map and rules

How is EventfulGaming Rust Server configured, and what rules apply?

No gather rate is given in the name of EventfulGaming Rust Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for EventfulGaming Rust Server?

A procedural map of size 3,000 with seed 1337, generated by the game, runs on EventfulGaming Rust Server. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto EventfulGaming Rust Server?

In the Rust console (F1), enter client.connect 98.142.246.106:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players 50 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.