The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly
Online 98.142.11.17:25565 checked 15m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 43 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 05:10 UTC15d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 810 on average | 412 / 400 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 601 on average | 177 / 150 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 373 on average | 94 / 150 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 350 on average | 54 / 150 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 330 on average | 832 / 870 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 314 on average | 73 / 1000 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly wipe?
The rhythm of The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 15 days ago.
On The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly, what happens on wipe day?
The average busiest count over recent wipes is 6 players. 43 hours after the latest wipe the crowd peaked.
Server
Which location hosts The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
A region is not published by The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 98.142.11.17:25565.
What Rust build does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly run?
On Linux, The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly show, and is it up?
The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly reports online at the current check. The uptime it reports puts the last restart at about 9 hours ago. Of 168 hours in the last 7 full days, 162 were up: 96%. It entered Rust Server Analytics records on 14 October 2026.
Is performance on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly stable?
Over 48 hours the average held at 143 server fps, and the minimum was 95. Entity count reached 115,812, covering buildings, deployables and the rest of the world. Peak memory was 3,545 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
Which meanings do the tags on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly carry?
gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game are the tags The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly: Rust servers with a 2x gather rate and Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Population
What position does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly hold in the server rankings?
The seven-day player-hours rank for The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly is #1,888, inside the top 8% of all ranked servers.
At what level does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly run its population?
Population at the current refresh: 0 players on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly, against 100 slots. Seven-day figures: an average of 3 players and a peak of 10. The 48-hour peak window is 21:00 UTC, at an average of 8 players.
Map and rules
What settings and rules does The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly use?
Gather at 2x on The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly, according to the server name. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. Anti-cheat status: VAC on.
What is the map for The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
The game generates a procedural map of size 4,000 with seed 1337 for The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly. Size and seed fix the map, so a RustMaps view is available from this page. The map is called Custom Map.
How to join
How can a player join The Long | 2x Nodes | 1/6 Upkeep | Events | Monthly?
In the Rust console (F1), enter client.connect 98.142.11.17:25565. Launch Rust on this page also works, opening Rust through Steam and connecting you.