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Drill-through Server detail

Poonzzi staging test

Offline 97.96.54.22:28015 checked 34d ago

Drill-through
FilterServeris Poonzzi staging test
Attributes
Last refreshed
Players now 0/ 3
7-day average 0 peak –
Rank #12,574 top 57%
Last wipe 34d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 00:32 UTC34d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 540 on average 581 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 365 / 400
Rustoria.co - EU Main EU · groups of 16+ · weekly · 314 on average 37 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 313 on average 44 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 273 on average 164 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 74 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Poonzzi staging test wipe?

The rhythm of Poonzzi staging test cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 34 days 10 hours.

On Poonzzi staging test, what happens on wipe day?

The average busiest count over recent wipes is 2 players. 0 hours after the latest wipe the crowd peaked.

Server details

What is the hosting location of Poonzzi staging test?

No region appears in what Poonzzi staging test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 97.96.54.22:28015 is its address.

What Rust build does Poonzzi staging test run?

On Windows, Poonzzi staging test runs Rust network protocol 2633 and build 165542. The protocol has to match before you can join; Steam updates it automatically.

Is Poonzzi staging test up, and how steady is its uptime?

Offline at this refresh: Poonzzi staging test, last seen 34 days 7 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 24 September 2026.

Lists and tags

What do Poonzzi staging test's tags stand for?

Tags from Poonzzi staging test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp3 (Max players): 3 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165542 (Build): Build number 165542; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Poonzzi staging test appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Poonzzi staging test among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Poonzzi staging test hold in the server rankings?

Player hours for the last seven days place Poonzzi staging test at #12,574, in the top 57% of the ranked field.

At what level does Poonzzi staging test run its population?

The last sighting of Poonzzi staging test was 34 days 7 hours ago; it is offline at this refresh.

Settings

What are the settings on Poonzzi staging test, and its rules?

No gather rate is given in the name of Poonzzi staging test. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Poonzzi staging test?

Poonzzi staging test uses a procedural map, which the game generates.

How to join

What is the way onto Poonzzi staging test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 97.96.54.22:28015.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs165542,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp3
Max players 3 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs165542
Build Build number 165542.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.