ReadyGlobalProbe
Offline 96.55.44.196:28115 checked 38d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 20:27 UTC38d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 529 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 349 / 400 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 42 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 39 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 114 / 150 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 125 / 200 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for ReadyGlobalProbe: what is it?
With too few of its wipes on record, ReadyGlobalProbe's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 38 days ago the current world was made.
On ReadyGlobalProbe, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 0 hours after it began.
Server
In which region does ReadyGlobalProbe sit?
No region is published by ReadyGlobalProbe. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 96.55.44.196:28115 is its address.
What Rust build does ReadyGlobalProbe run?
The platform is Windows, with Rust network protocol 2633 and build 164566 running on ReadyGlobalProbe. The protocol has to match before you can join; Steam updates it automatically.
What uptime does ReadyGlobalProbe show, and is it up?
Offline at this refresh: ReadyGlobalProbe, last seen 38 days ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 20 September 2026.
Tags
What do ReadyGlobalProbe's tags stand for?
gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164566 (Build): Game build: 164566; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags ReadyGlobalProbe publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature ReadyGlobalProbe?
These Rust Server Analytics lists include ReadyGlobalProbe: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does ReadyGlobalProbe compare?
The seven-day player-hours rank for ReadyGlobalProbe is #15,465, inside the top – of all ranked servers.
At what level does ReadyGlobalProbe run its population?
No response from ReadyGlobalProbe at the latest check, with a last sighting 38 days ago.
Map and rules
How is ReadyGlobalProbe configured, and what rules apply?
Gather rate is not mentioned in the name of ReadyGlobalProbe. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
What is the map for ReadyGlobalProbe?
ReadyGlobalProbe uses a procedural map, which the game generates.
Connection
How can a player join ReadyGlobalProbe?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 96.55.44.196:28115.