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Drill-through Server detail

Local Rust Test

Offline 96.55.44.196:28015 checked 21d ago

Drill-through
FilterServeris Local Rust Test
Attributes
Last refreshed
Players now 0/ 8
7-day average 0 peak –
Rank #15,956 top 71%
Last wipe 21d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep26 Sep29 Sep8 Oct11 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 03:11 UTC21d ago 0 – running 1
Wed 23 Sep, 03:48 UTC35d ago 1 – 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average 262 / 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average 22 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average 16 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 169 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 81 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 20 / 100

Quick answers

from the figures on this page

Wipe cycle

When does Local Rust Test wipe?

Too few wipes on record for Local Rust Test to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 21 days 3 hours ago the current world was made.

On Local Rust Test, what happens on wipe day?

The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe the crowd peaked.

Server

Which location hosts Local Rust Test?

No region is published by Local Rust Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 96.55.44.196:28015.

What Rust build does Local Rust Test run?

The platform is Windows, with Rust network protocol 2634 and build 166655 running on Local Rust Test. Joining requires the same protocol on your game; Steam handles the update.

How reliable is Local Rust Test, and is it online now?

Last seen 21 days ago, Local Rust Test now reports offline. Of 168 hours in the last 7 full days, 0 were up: 0%. 23 September 2026 is when Rust Server Analytics first recorded it.

Tags

What do Local Rust Test's tags stand for?

Tags from Local Rust Test, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): 8 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166655 (Build): Build number 166655; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Local Rust Test?

Among the Rust Server Analytics lists Local Rust Test fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Local Rust Test compare?

On player hours over seven days, Local Rust Test ranks #15,956, within the top 71% of ranked servers.

At what level does Local Rust Test run its population?

Local Rust Test is offline at this refresh; the last contact was 21 days ago.

Map and rules

What settings and rules does Local Rust Test use?

The name of Local Rust Test does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on Local Rust Test: which one is it?

The game generates a procedural map for Local Rust Test.

Connection

What is the way onto Local Rust Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 96.55.44.196:28015.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp8
Max players 8 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166655
Build Build number 166655.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.