Bandits at War 10X
Offline 96.32.16.210:28015 checked 15d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 22:54 UTC18d ago | 1 | – | running | 0 |
| Sun 4 Oct, 08:28 UTC24d ago | 0 | – | 6.6 days | 0 |
| Sun 20 Sep, 23:20 UTC38d ago | 1 | halved by day 1 | 13.4 days | 0 |
| Mon 14 Sep, 21:26 UTC44d ago | 1 | halved by day 1 | 6.1 days | 0 |
| Mon 14 Sep, 10:26 UTC44d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - EU 10x | No BPs | Kits | Shop | EU · groups of 20+ · 10x · weekly · 349 on average | 103 / 150 |
| TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE | NA · groups of 8+ · 10x · weekly · 179 on average | 196 / 250 |
| Atlas - US 10x | No BPs | Kits | Shop | NA · groups of 30+ · 10x · weekly · 178 on average | 222 / 300 |
| KRAKEN | X10 | EU | KITS | RP | FPS+ | EU · groups of 14+ · 10x · weekly · 153 on average | 12 / 400 |
| HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] | EU · groups of 8+ · 10x · biweekly · 77 on average | 24 / 150 |
| [LATAM] LUNARUST X10 | 28/10 Wipe | SA · groups of 8+ · 10x · weekly · 68 on average | 7 / 100 |
Quick answers
from the figures on this pageWipe data
On what cycle does Bandits at War 10X wipe?
The next wipe on Bandits at War 10X cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 18 days 5 hours.
On Bandits at War 10X, what happens on wipe day?
The average busiest count over recent wipes is 1 players. 1 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.
Server details
What is the hosting location of Bandits at War 10X?
A region is not published by Bandits at War 10X. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 96.32.16.210:28015.
What Rust build does Bandits at War 10X run?
The platform is Windows, with Rust network protocol 2634 and build 167398 running on Bandits at War 10X. Your game must match the protocol to join, and Steam applies that update.
How reliable is Bandits at War 10X, and is it online now?
Offline at this refresh: Bandits at War 10X, last seen 15 days 2 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.
Lists and tags
What do Bandits at War 10X's tags stand for?
Tags from Bandits at War 10X, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp77 (Max players): Player slots: 77; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Bandits at War 10X appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Bandits at War 10X fits are: 10x Rust servers and Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.
Population
What position does Bandits at War 10X hold in the server rankings?
On player hours over seven days, Bandits at War 10X ranks #15,215, within the top 71% of ranked servers.
At what level does Bandits at War 10X run its population?
The last sighting of Bandits at War 10X was 15 days 2 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does Bandits at War 10X use?
Bandits at War 10X names a 10x gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.
What is the map for Bandits at War 10X?
Bandits at War 10X uses a procedural map of size 4,000 with seed 897176852, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join Bandits at War 10X?
In the Rust console (F1), enter client.connect 96.32.16.210:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.