Test
Offline 95.98.79.89:28015 checked 13d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 677 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 438 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 38 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 52 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 218 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 144 / 175 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Test wipe?
With too few of its wipes on record, Test's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 13 days 22 hours.
Server
Which location hosts Test?
A region is not published by Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 95.98.79.89:28015.
What Rust build does Test run?
On Windows, Test runs Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Test, and is it online now?
Offline at this refresh: Test, last seen 13 days 22 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 14 October 2026.
Lists and tags
How should the tags on Test be read?
Tags from Test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Test appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Test: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does Test hold in the server rankings?
The seven-day player-hours rank for Test is #15,247, inside the top 70% of all ranked servers.
How many players does Test carry?
No response from Test at the latest check, with a last sighting 13 days 22 hours ago.
Map and rules
How is Test configured, and what rules apply?
Gather rate is not mentioned in the name of Test. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.
The map on Test: which one is it?
A procedural map, generated by the game, runs on Test.
How to join
How do you connect to Test?
In the Rust console (F1), enter client.connect 95.98.79.89:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.