Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]
Offline 95.85.249.130:35025 checked 27d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 824 on average | 821 / 900 |
| Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 608 on average | 470 / 500 |
| Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 375 on average | 117 / 150 |
| EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 353 on average | 183 / 205 |
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 332 on average | 1046 / 1110 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 315 on average | 159 / 1000 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]: what is it?
The rhythm of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 40 days 1 hours ago.
Server
Which location hosts Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?
No region is published by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 95.85.249.130:35025.
Which Rust version is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] on?
On Linux, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.
How reliable is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09], and is it online now?
Last seen 27 days 21 hours ago, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. It entered Rust Server Analytics records on 1 October 2026.
Lists and tags
How should the tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] be read?
The game's server browser reads the tags Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] fits are: Rust servers with a 2x gather rate and Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Player numbers
Where does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] sit among Rust servers?
The seven-day player-hours rank for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] is #16,413, inside the top 69% of all ranked servers.
At what level does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] run its population?
The last sighting of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] was 27 days 21 hours ago; it is offline at this refresh.
Settings
What settings and rules does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] use?
Gather at 2x on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09], according to the server name. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
The map on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]: which one is it?
Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09] uses a procedural map, which the game generates.
Connection
What is the way onto Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 19.09]?
In the Rust console (F1), enter client.connect 95.85.249.130:35025. Launch Rust on this page also works, opening Rust through Steam and connecting you.