TestServer
Offline 95.83.11.41:28015 checked 4d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 12:10 UTC, in 2d 7h. Every Friday at 12:10 UTC · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 2d 7h | Fri 30 Oct, 12:10 UTC | its own |
| 8d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 9d 7h | Fri 6 Nov, 12:10 UTC | its own |
| 16d 7h | Fri 13 Nov, 12:10 UTC | its own |
| 23d 7h | Fri 20 Nov, 12:10 UTC | its own |
| 30d 7h | Fri 27 Nov, 12:10 UTC | its own |
| 36d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 37d 7h | Fri 4 Dec, 12:10 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:10 UTC4d ago | 1 | – | running | 0 |
| Fri 16 Oct, 13:13 UTC11d ago | 1 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 216 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 13 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 20 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 127 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 42 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 39 / 100 |
Quick answers
from the figures on this pageWipe data
When does TestServer wipe?
TestServer follows a wipe rhythm of every Friday at 12:10 UTC. Friday 30 October at 12:10 UTC is the date the next wipe falls on. The current world dates from 4 days 16 hours.
Wipe day on TestServer: what should you expect?
The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began.
Server details
Which location hosts TestServer?
No region is published by TestServer. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 95.83.11.41:28015.
What Rust build does TestServer run?
Rust network protocol 2635 and build 168909 on Windows is the setup for TestServer. Joining requires the same protocol on your game; Steam handles the update.
How reliable is TestServer, and is it online now?
The current status is offline for TestServer, with the last sighting 4 days 15 hours ago. Of 168 hours in the last 7 full days, 2 were up: 1%. The first sighting of it by Rust Server Analytics was on 9 October 2026.
Lists and tags
Which meanings do the tags on TestServer carry?
The game's server browser reads the tags TestServer publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature TestServer?
Among the Rust Server Analytics lists TestServer fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Against other Rust servers, how does TestServer compare?
Player hours for the last seven days place TestServer at #12,067, in the top 54% of the ranked field.
How many players does TestServer carry?
No response from TestServer at the latest check, with a last sighting 4 days 15 hours ago. Seven-day figures: an average of 1 players and a peak of 1.
Map and rules
What settings and rules does TestServer use?
Gather rate is not mentioned in the name of TestServer. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.
How to join
What is the way onto TestServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.83.11.41:28015.