EchoGSM
Offline 95.61.31.188:28015 checked 36d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 672 / 700 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 423 / 475 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 308 on average | 38 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 308 on average | 57 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 268 on average | 224 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 266 on average | 120 / 150 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for EchoGSM: what is it?
Too few wipes on record for EchoGSM to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 37 days 17 hours ago.
Server
In which region does EchoGSM sit?
No region is published by EchoGSM. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 95.61.31.188:28015 is its address.
Which Rust version is EchoGSM on?
The platform is Linux, with Rust network protocol 2633 and build 164530 running on EchoGSM. The protocol has to match before you can join; Steam updates it automatically.
What uptime does EchoGSM show, and is it up?
The current status is offline for EchoGSM, with the last sighting 36 days 15 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 20 September 2026.
Tags
How should the tags on EchoGSM be read?
The game's server browser reads the tags EchoGSM publishes: gmvanilla (Game mode): Survival on vanilla settings; mp5 (Max players): Player slots: 5; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs164530 (Build): Build number 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature EchoGSM?
These Rust Server Analytics lists include EchoGSM: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does EchoGSM sit among Rust servers?
Player hours for the last seven days place EchoGSM at #13,233, in the top 58% of the ranked field.
At what level does EchoGSM run its population?
No response from EchoGSM at the latest check, with a last sighting 36 days 15 hours ago.
Settings
How is EchoGSM configured, and what rules apply?
Gather rate is not mentioned in the name of EchoGSM. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.
The map on EchoGSM: which one is it?
The game generates a procedural map for EchoGSM.
Connection
What is the way onto EchoGSM?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.61.31.188:28015.