ServerName
Offline 95.55.96.196:28015 checked 34d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 543 on average | 694 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 445 / 500 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 307 on average | 34 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 306 on average | 48 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 267 on average | 151 / 175 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 265 on average | 222 / 250 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for ServerName: what is it?
With too few of its wipes on record, ServerName's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 34 days ago the current world was made.
Server
In which region does ServerName sit?
A region is not published by ServerName. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 95.55.96.196:28015.
What Rust build does ServerName run?
Rust network protocol 2633 and build 165217 on Windows is the setup for ServerName. Joining requires the same protocol on your game; Steam handles the update.
How reliable is ServerName, and is it online now?
Offline at this refresh: ServerName, last seen 34 days ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 24 September 2026.
Tags
How should the tags on ServerName be read?
gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags ServerName publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature ServerName?
These Rust Server Analytics lists include ServerName: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does ServerName compare?
Player hours for the last seven days place ServerName at #14,161, in the top 64% of the ranked field.
At what level does ServerName run its population?
The last sighting of ServerName was 34 days ago; it is offline at this refresh.
Map and rules
What are the settings on ServerName, and its rules?
The name of ServerName does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the map for ServerName?
A procedural map, generated by the game, runs on ServerName.
Connection
How do you connect to ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.55.96.196:28015.