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Drill-through Server detail

TEST

Offline EU 95.52.241.30:28015 checked 5d ago

Drill-through
FilterServeris TEST
Attributes
weekly wipes vanillamoddedoxide
Last refreshed
Players now 0/ 300
7-day average 0 peak –
Rank #15,409 top 69% · #2591 in EU
Last wipe 17d ago weekly schedule
Next wipe 1d 17h Thu 29 Oct, 18:18 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct5 Oct10 Oct14 Oct23 Oct27 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:18 UTC, in 1d 17h. Its weekly schedule tag · low confidence

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
1d 17hThu 29 Oct, 18:18 UTCits own
8d 18hThu 5 Nov, 19:00 UTCFW force wipe
15d 17hThu 12 Nov, 18:18 UTCits own
22d 17hThu 19 Nov, 18:18 UTCits own
29d 17hThu 26 Nov, 18:18 UTCits own
36d 18hThu 3 Dec, 19:00 UTCFW force wipe
43d 17hThu 10 Dec, 18:18 UTCits own

The first 48 hours of its last wipes

Thu 22 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:18 UTC5d ago 0 – running 0
Sat 10 Oct, 14:54 UTC17d ago 0 – 12.1 days 0
Fri 9 Oct, 14:57 UTC18d ago 1 – 1 days 0
Thu 8 Oct, 20:04 UTC19d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 113 on average 55 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 11 / 200
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average 13 / 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 23 on average 16 / 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 13 on average 0 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for TEST: what is it?

The tag sets the prediction: too few of TEST's wipes are on record to confirm its schedule. A wipe is scheduled for Thursday 29 October at 18:18 UTC, according to this server's cycle. The world now in play was created 17 days 9 hours ago. A weekly wipe schedule is published in its tags.

Wipe day on TEST: what should you expect?

The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does TEST sit?

The EU tag on TEST lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 95.52.241.30:28015 is its address.

Which Rust version is TEST on?

On Windows, TEST runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

What uptime does TEST show, and is it up?

The current status is offline for TEST, with the last sighting 5 days 5 hours ago. Of 168 hours in the last 7 full days, 4 were up: 2%. 1 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on TEST be read?

gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): Player slots: 300; ts24 (Group limit): The cap is 24 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Its browser listing sits in Europe are the tags TEST publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does TEST appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists TEST fits are: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population

Against other Rust servers, how does TEST compare?

TEST holds #15,409 on seven-day player hours and #2,591 in Europe, inside the top 69% of the ranked field.

At what level does TEST run its population?

No response from TEST at the latest check, with a last sighting 5 days 5 hours ago. The seven-day mean for this server is 0 players.

Map and rules

How is TEST configured, and what rules apply?

No gather rate is given in the name of TEST. Players per group: up to 24. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, disabled.

Connection

What is the way onto TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.52.241.30:28015.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp300
Max players Player slots: 300.
ts24
Group limit The cap is 24 players per team.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly The server wipes each week.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Region

EU
Europe Its browser listing sits in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.