TEST
Offline EU 95.52.241.30:28015 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:18 UTC, in 1d 17h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 1d 17h | Thu 29 Oct, 18:18 UTC | its own |
| 8d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 15d 17h | Thu 12 Nov, 18:18 UTC | its own |
| 22d 17h | Thu 19 Nov, 18:18 UTC | its own |
| 29d 17h | Thu 26 Nov, 18:18 UTC | its own |
| 36d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 43d 17h | Thu 10 Dec, 18:18 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:18 UTC5d ago | 0 | – | running | 0 |
| Sat 10 Oct, 14:54 UTC17d ago | 0 | – | 12.1 days | 0 |
| Fri 9 Oct, 14:57 UTC18d ago | 1 | – | 1 days | 0 |
| Thu 8 Oct, 20:04 UTC19d ago | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 130 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 55 / 225 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 11 / 200 |
| [EU] Willjum's Solo Only | Thursday Wipes | EU · groups of 8+ · weekly · 25 on average | 13 / 175 |
| TRAVELER SOLO [MAX 1] Wipe 26.10 | EU · no group limit · weekly · 23 on average | 16 / 100 |
| RustAria #2 [х2 | NoLimit | Мoскoвcкий] | EU · groups of 16+ · weekly · 13 on average | 0 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for TEST: what is it?
The tag sets the prediction: too few of TEST's wipes are on record to confirm its schedule. A wipe is scheduled for Thursday 29 October at 18:18 UTC, according to this server's cycle. The world now in play was created 17 days 9 hours ago. A weekly wipe schedule is published in its tags.
Wipe day on TEST: what should you expect?
The average busiest count over recent wipes is 0 players. The highest player count on the latest wipe arrived 0 hours in.
Server
In which region does TEST sit?
The EU tag on TEST lists it in Europe. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 95.52.241.30:28015 is its address.
Which Rust version is TEST on?
On Windows, TEST runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does TEST show, and is it up?
The current status is offline for TEST, with the last sighting 5 days 5 hours ago. Of 168 hours in the last 7 full days, 4 were up: 2%. 1 October 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on TEST be read?
gmrust (Game mode): Survival in the standard Rust format; mp300 (Max players): Player slots: 300; ts24 (Group limit): The cap is 24 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): The server wipes each week; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play; EU (Europe): Its browser listing sits in Europe are the tags TEST publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does TEST appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists TEST fits are: EU Rust servers: live population data and Modded Rust servers: live data. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
Against other Rust servers, how does TEST compare?
TEST holds #15,409 on seven-day player hours and #2,591 in Europe, inside the top 69% of the ranked field.
At what level does TEST run its population?
No response from TEST at the latest check, with a last sighting 5 days 5 hours ago. The seven-day mean for this server is 0 players.
Map and rules
How is TEST configured, and what rules apply?
No gather rate is given in the name of TEST. Players per group: up to 24. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. Vanilla is its own description: facepunch's game unchanged: no altered rates, kits or rules. The server runs with VAC, Valve's anti-cheat, disabled.
Connection
What is the way onto TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.52.241.30:28015.