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Drill-through Server detail

Radar Lab

Offline 95.26.62.227:28015 checked 39d ago

Drill-through
FilterServeris Radar Lab
Attributes
Last refreshed
Players now 1/ 5
7-day average 0 peak –
Rank #13,268 no region published
Last wipe 42d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 20% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 20:48 UTC42d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 323 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 201 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 36 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 26 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 56 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 72 / 200

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Radar Lab: what is it?

The rhythm of Radar Lab cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 42 days 2 hours.

On Radar Lab, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.

Server

What is the hosting location of Radar Lab?

A region is not published by Radar Lab. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 95.26.62.227:28015.

What Rust build does Radar Lab run?

Rust network protocol 2633 and build 164530 on Windows is the setup for Radar Lab. Your game must match the protocol to join, and Steam applies that update.

What uptime does Radar Lab show, and is it up?

Last seen 39 days 11 hours ago, Radar Lab now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 16 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on Radar Lab be read?

Tags from Radar Lab, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Player slots: 5; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Radar Lab?

Among the Rust Server Analytics lists Radar Lab fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does Radar Lab compare?

On player hours over seven days, Radar Lab ranks #13,268, within the top – of ranked servers.

At what level does Radar Lab run its population?

No response from Radar Lab at the latest check, with a last sighting 39 days 11 hours ago.

Map and rules

What are the settings on Radar Lab, and its rules?

Gather rate is not mentioned in the name of Radar Lab. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on Radar Lab: which one is it?

The game generates a procedural map for Radar Lab.

How to join

How do you connect to Radar Lab?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.26.62.227:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Player slots: 5.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs164530
Build Game build: 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.