Rust Server Analytics 103,453 players11,891 servers
All servers
Drill-through Server detail

test

Offline 95.26.41.95:28015 checked 3d ago

Drill-through
FilterServeris test
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #15,289 top 69%
Last wipe 3d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average 316 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 433 / 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 959 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 48 / 100
eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average 0 / 8
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 984 / 1000

Quick answers

from the figures on this page

Wipe cycle

When does test wipe?

Too few wipes on record for test to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 3 days 23 hours ago the current world was made.

Server details

What is the hosting location of test?

A region is not published by test. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 95.26.41.95:28015.

What Rust build does test run?

The platform is Windows, with Rust network protocol 2635 and build 169082 running on test. The protocol has to match before you can join; Steam updates it automatically.

What uptime does test show, and is it up?

Last seen 3 days 20 hours ago, test now reports offline. Of 72 hours in the last 3 full days, 0 were up: 0%. 25 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do test's tags stand for?

The game's server browser reads the tags test publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs169082 (Build): Game build: 169082; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does test appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include test: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does test hold in the server rankings?

On player hours over seven days, test ranks #15,289, within the top 69% of ranked servers.

At what level does test run its population?

The last sighting of test was 3 days 20 hours ago; it is offline at this refresh. Averaged across seven days, the population is 0 players.

Map and rules

What settings and rules does test use?

Gather rate is not mentioned in the name of test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on test: which one is it?

A procedural map, generated by the game, runs on test.

How to join

How can a player join test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.26.41.95:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs169082,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs169082
Build Game build: 169082.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.