ServerName
Offline 95.26.186.206:28015 checked 12d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 448 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 454 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 984 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 67 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 998 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 22 / 250 |
Quick answers
from the figures on this pageWipe cycle
When does ServerName wipe?
The rhythm of ServerName cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 13 days 3 hours.
Server details
In which region does ServerName sit?
No region is published by ServerName. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 95.26.186.206:28015.
Which Rust version is ServerName on?
Rust network protocol 2634 and build 167781 on Windows is the setup for ServerName. Joining requires the same protocol on your game; Steam handles the update.
What uptime does ServerName show, and is it up?
The current status is offline for ServerName, with the last sighting 12 days 23 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 16 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
How should the tags on ServerName be read?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does ServerName appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include ServerName: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
Where does ServerName sit among Rust servers?
Player hours for the last seven days place ServerName at #12,899, in the top 60% of the ranked field.
How many players does ServerName carry?
No response from ServerName at the latest check, with a last sighting 12 days 23 hours ago.
Settings
How is ServerName configured, and what rules apply?
Gather rate is not mentioned in the name of ServerName. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.
The map on ServerName: which one is it?
ServerName uses a procedural map, which the game generates.
How to join
What is the way onto ServerName?
In the Rust console (F1), enter client.connect 95.26.186.206:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.