ServerName
Offline 95.26.186.0:28015 checked 22d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 304 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 21 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 38 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 52 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 46 / 100 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for ServerName: what is it?
Too few wipes on record for ServerName to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 23 days 17 hours ago.
Server
What is the hosting location of ServerName?
No region is published by ServerName. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 95.26.186.0:28015.
Which Rust version is ServerName on?
On Windows, ServerName runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.
How reliable is ServerName, and is it online now?
The current status is offline for ServerName, with the last sighting 22 days 19 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 5 October 2026.
Lists and tags
Which meanings do the tags on ServerName carry?
Tags from ServerName, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does ServerName appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists ServerName fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does ServerName compare?
Player hours for the last seven days place ServerName at #13,804, in the top 61% of the ranked field.
How many players does ServerName carry?
No response from ServerName at the latest check, with a last sighting 22 days 19 hours ago.
Map and rules
How is ServerName configured, and what rules apply?
No gather rate is given in the name of ServerName. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
What is the map for ServerName?
ServerName uses a procedural map, which the game generates.
Connection
How do you connect to ServerName?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.26.186.0:28015.