my test server
Offline 95.25.134.167:28015 checked 3d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 18:07 UTC4d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 550 on average | 636 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 485 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 300 on average | 59 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 300 on average | 36 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 269 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 257 on average | 255 / 300 |
Quick answers
from the figures on this pageWipe data
When does my test server wipe?
Too few wipes on record for my test server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 3 days 23 hours ago.
Wipe day on my test server: what should you expect?
Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 1 hours after it began.
Server
Which location hosts my test server?
No region appears in what my test server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 95.25.134.167:28015 is its address.
Which Rust version is my test server on?
Rust network protocol 2635 and build 168909 on Windows is the setup for my test server. The protocol has to match before you can join; Steam updates it automatically.
Is my test server up, and how steady is its uptime?
Offline at this refresh: my test server, last seen 3 days 22 hours ago. 3% uptime over the last 4 full days, equal to 3 of 96 hours. The first sighting of it by Rust Server Analytics was on 23 October 2026.
Tags
Which meanings do the tags on my test server carry?
The game's server browser reads the tags my test server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp15 (Max players): Capacity of 15 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature my test server?
The following Rust Server Analytics lists count my test server among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does my test server sit among Rust servers?
Player hours for the last seven days place my test server at #10,855, in the top 49% of the ranked field.
How many players does my test server carry?
The last sighting of my test server was 3 days 22 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 1.
Settings
What settings and rules does my test server use?
Gather rate is not mentioned in the name of my test server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on my test server: which one is it?
The game generates a procedural map for my test server.
How to join
How can a player join my test server?
In the Rust console (F1), enter client.connect 95.25.134.167:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.