TEST
Offline 95.24.109.157:28015 checked 6d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 322 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 210 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 34 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 28 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 54 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 73 / 200 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for TEST: what is it?
With too few of its wipes on record, TEST's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 6 days 8 hours.
Server details
Which location hosts TEST?
A region is not published by TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 95.24.109.157:28015.
Which Rust version is TEST on?
Rust network protocol 2634 and build 167781 on Windows is the setup for TEST. Joining requires the same protocol on your game; Steam handles the update.
How reliable is TEST, and is it online now?
Last seen 6 days 7 hours ago, TEST now reports offline. Uptime over the last full days (5) was 0%, or 0 of 120 hours. The first sighting of it by Rust Server Analytics was on 22 October 2026.
Lists and tags
How should the tags on TEST be read?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set are the tags TEST publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does TEST appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count TEST among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Player numbers
Where does TEST sit among Rust servers?
On player hours over seven days, TEST ranks #12,465, within the top 56% of ranked servers.
What is the population of TEST?
TEST is offline at this refresh; the last contact was 6 days 7 hours ago. Averaging 1 players across seven days, the server reached a peak of 1.
Map and rules
What settings and rules does TEST use?
The name of TEST does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.
The map on TEST: which one is it?
A procedural map, generated by the game, runs on TEST.
How to join
What is the way onto TEST?
In the Rust console (F1), enter client.connect 95.24.109.157:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.