Rust Server Analytics 54,071 players11,717 servers
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Drill-through Server detail

server

Online 95.217.43.96:35000 checked 7m ago

Drill-through
FilterServeris server
Attributes
monthly wipes moddedcarbon
Last refreshed
Players now 0/ 10
7-day average 1 peak 4
Rank #3,976 top 18%
Last wipe 6d ago monthly schedule
Next wipe 8d 18h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5201:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

usual gap6.8 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak3players, last three wipes
crowd held75%else halves by day 1

Coming wipes

InWhen, UTCKind
8d 18hThu 5 Nov, 19:00 UTCFW force wipe
36d 18hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Wed 21 OctFri 9 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 10:04 UTC6d ago 4 – running 2
Fri 9 Oct, 12:37 UTC18d ago 3 halved by day 1 11.9 days 0
Fri 2 Oct, 02:43 UTC25d ago 3 held half 7.4 days 0
Fri 25 Sep, 23:03 UTC32d ago 2 held half 6.2 days 0
Wed 23 Sep, 19:39 UTC34d ago 2 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 87 on average 60 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 16 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average 8 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 60 on average 80 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 59 on average 131 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 EU · groups of 16+ · monthly · 58 on average 0 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does server wipe?

With the force wipe, once a month, server wipes. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 6 days 13 hours ago the current world was made. Its tags state a wipe schedule of one month.

On server, what happens on wipe day?

The average busiest count over recent wipes is 3 players. The highest player count on the latest wipe arrived 27 hours in. Recent wipes held the crowd above half that peak until the next wipe in 75% of cases. In the other cases the crowd dropped below half by day 1.

Server details

What is the hosting location of server?

No region is published by server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 95.217.43.96:35000.

What Rust build does server run?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on server. The protocol has to match before you can join; Steam updates it automatically.

Is server up, and how steady is its uptime?

server reports online at the current check. Its reported uptime indicates a restart roughly 37 hours ago. Of 168 hours in the last 7 full days, 143 were up: 85%. The first sighting of it by Rust Server Analytics was on 18 September 2026.

Does server perform well?

Over 48 hours the average held at 114 server fps, and the minimum was 101. Entity count reached 181,667, covering buildings, deployables and the rest of the world. Memory use reached 5,587 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on server be read?

Tags from server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts10 (Group limit): Teams hold no more than 10; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature server?

Among the Rust Server Analytics lists server fits are: Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Player numbers

What position does server hold in the server rankings?

The seven-day player-hours rank for server is #3,976, inside the top 18% of all ranked servers.

What is the population of server?

Population at the current refresh: 0 players on server, against 10 slots. Seven-day figures: an average of 1 players and a peak of 4. Averaged over 48 hours, activity is highest at 21:00 UTC with 2 players.

Settings

What settings and rules does server use?

The name of server does not state a gather rate. The cap on group membership is 10 players. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Carbon plugins are run. VAC, Valve's anti-cheat, is disabled.

The map on server: which one is it?

The game generates a procedural map of size 5,000 with seed 1468097470 for server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How can a player join server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.217.43.96:35000. https://xlgames.pro is its website.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts10

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts10
Group limit Teams hold no more than 10.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A monthly cycle, with Facepunch's force wipe as the reset.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.