Artemis-CSQ Creative Build server
Online EU 95.217.207.99:60403 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers, top 74% in EU, and #436 of the trio servers (top 69%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 13:06 UTC17d ago | 3 | – | running | 2 |
| Fri 2 Oct, 15:40 UTC26d ago | 0 | – | 8.9 days | 1 |
| Fri 2 Oct, 08:24 UTC26d ago | 1 | – | 0.3 days | 0 |
| Thu 24 Sep, 17:02 UTC34d ago | 9 | halved by day 4 | 7.6 days | 0 |
| Thu 17 Sep, 17:41 UTC41d ago | 5 | halved by day 2 | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 1 / 100 |
| [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire | EU · groups of 16+ · monthly · 6 on average | 4 / 50 |
| UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA | EU · groups of 8+ · monthly · 3 on average | 4 / 40 |
| [EU]FreeFields/Creative/Building/Sandbox | EU · groups of 8+ · monthly · 3 on average | 0 / 35 |
| HzB_TestServer | EU · groups of 8+ · monthly · 1 on average | 1 / 10 |
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 65 / 999 |
Quick answers
from the figures on this pageWipe data
On what cycle does Artemis-CSQ Creative Build server wipe?
The force wipe is the only wipe for Artemis-CSQ Creative Build server, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 17 days 13 hours ago the current world was made. Its tags state a wipe schedule of one month.
On Artemis-CSQ Creative Build server, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. By day 3 it had fallen below half where the hold failed.
Server details
Which location hosts Artemis-CSQ Creative Build server?
In Europe, according to its EU tag, sits Artemis-CSQ Creative Build server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 95.217.207.99:60403.
What Rust build does Artemis-CSQ Creative Build server run?
On Linux, Artemis-CSQ Creative Build server runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Artemis-CSQ Creative Build server, and is it online now?
As of the latest refresh, Artemis-CSQ Creative Build server is online. The uptime it reports puts the last restart at about 21 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99%. The first sighting of it by Rust Server Analytics was on 13 September 2026.
Does Artemis-CSQ Creative Build server perform well?
The 48-hour average was 100 server fps; the low was 100. Buildings, deployables and all other world objects brought the entity total to 12,077. Peak memory was 2,094 MB. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on Artemis-CSQ Creative Build server be read?
Tags from Artemis-CSQ Creative Build server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts3 (Group limit): The cap is 3 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): A monthly cycle, with Facepunch's force wipe as the reset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded; EU (Europe): Its browser listing sits in Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Where does Artemis-CSQ Creative Build server appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Artemis-CSQ Creative Build server fits are: EU Rust servers: live population data, Modded Rust servers: live data, Rust build and creative servers, Rust servers tagged creative and Trio Rust servers, live. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly.
Player numbers
What position does Artemis-CSQ Creative Build server hold in the server rankings?
For player hours over the last seven days, Artemis-CSQ Creative Build server places #8,691 globally and #2,159 in Europe, in the top 39% of all ranked servers. The trio segment places it at #436.
How many players does Artemis-CSQ Creative Build server carry?
Of 100 slots, 0 are filled on Artemis-CSQ Creative Build server at this refresh. The seven-day mean is 0 players, against a peak of 2. Across the last 48 hours, 01:00 UTC shows the highest average: 1 players.
Settings
What settings and rules does Artemis-CSQ Creative Build server use?
Gather rate is not mentioned in the name of Artemis-CSQ Creative Build server. Up to 3 players can form a group (trio). It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
The map on Artemis-CSQ Creative Build server: which one is it?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on Artemis-CSQ Creative Build server. The map is reproducible from its size and seed and can be seen on RustMaps from here. The map is called Custom Map.
How to join
How do you connect to Artemis-CSQ Creative Build server?
In the Rust console (F1), enter client.connect 95.217.207.99:60403. Launch Rust on this page also works, opening Rust through Steam and connecting you.