Rust-devcustomer
Offline 95.216.38.93:25565 checked 8d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 440 / 500 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 448 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 965 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 63 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 992 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 24 / 250 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Rust-devcustomer: what is it?
With too few of its wipes on record, Rust-devcustomer's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 12 days 14 hours ago.
Server details
Which location hosts Rust-devcustomer?
No region appears in what Rust-devcustomer publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 95.216.38.93:25565.
Which Rust version is Rust-devcustomer on?
The platform is Linux, with Rust network protocol 2634 and build 167781 running on Rust-devcustomer. Joining requires the same protocol on your game; Steam handles the update.
How reliable is Rust-devcustomer, and is it online now?
Last seen 8 days 3 hours ago, Rust-devcustomer now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 17 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on Rust-devcustomer carry?
gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Capacity of 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Build number 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank are the tags Rust-devcustomer publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Rust-devcustomer appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists Rust-devcustomer fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Rust-devcustomer hold in the server rankings?
On player hours over seven days, Rust-devcustomer ranks #15,432, within the top 69% of ranked servers.
At what level does Rust-devcustomer run its population?
No response from Rust-devcustomer at the latest check, with a last sighting 8 days 3 hours ago.
Map and rules
What are the settings on Rust-devcustomer, and its rules?
Gather rate is not mentioned in the name of Rust-devcustomer. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Anti-cheat status: VAC on.
What is the map for Rust-devcustomer?
The game generates a procedural map of size 3,000 with seed 1 for Rust-devcustomer. Size and seed fix the map, so a RustMaps view is available from this page.
Connection
What is the way onto Rust-devcustomer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.216.38.93:25565.