Rust Server Analytics 46,298 players11,701 servers
All servers
Drill-through Server detail

WindowsGSM - RUST

Offline 95.190.81.7:28025 checked 32d ago

Drill-through
FilterServeris WindowsGSM - RUST
Attributes
Last refreshed
Players now 1/ 50
7-day average 0 peak –
Rank #14,211 top 61%
Last wipe 54d ago no schedule published
Next wipe – no wipe seen yet
Capacity 2% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep29 Sep1 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 238 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 159 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 27 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 16 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 32 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 45 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does WindowsGSM - RUST wipe?

The rhythm of WindowsGSM - RUST cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 54 days 14 hours.

Server

What is the hosting location of WindowsGSM - RUST?

A region is not published by WindowsGSM - RUST. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 95.190.81.7:28025 is its address.

Which Rust version is WindowsGSM - RUST on?

Rust network protocol 2633 and build 165217 on Windows is the setup for WindowsGSM - RUST. Joining requires the same protocol on your game; Steam handles the update.

What uptime does WindowsGSM - RUST show, and is it up?

Last seen 32 days 15 hours ago, WindowsGSM - RUST now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 24 September 2026.

Tags

Which meanings do the tags on WindowsGSM - RUST carry?

The game's server browser reads the tags WindowsGSM - RUST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does WindowsGSM - RUST appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include WindowsGSM - RUST: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does WindowsGSM - RUST compare?

Player hours for the last seven days place WindowsGSM - RUST at #14,211, in the top 61% of the ranked field.

At what level does WindowsGSM - RUST run its population?

The last sighting of WindowsGSM - RUST was 32 days 15 hours ago; it is offline at this refresh.

Settings

What settings and rules does WindowsGSM - RUST use?

The name of WindowsGSM - RUST does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on WindowsGSM - RUST: which one is it?

WindowsGSM - RUST uses a procedural map, which the game generates.

Connection

How can a player join WindowsGSM - RUST?

In the Rust console (F1), enter client.connect 95.190.81.7:28025. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.