Rust Server Analytics 91,150 players11,900 servers
All servers
Drill-through Server detail

[PVE]Кемеровский|Classic|Русский|Мирный

Online 95.182.102.35:28015 checked 10m ago

Drill-through
FilterServeris [PVE]Кемеровский|Classic|Русский|Мирный
Attributes
moddedoxide
Last refreshed
Players now 0/ 200
7-day average 0 peak 2
Rank #4,182 top 19%
Last wipe 11d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5220:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 01:22 UTC11d ago 3 – running 1
Fri 9 Oct, 11:15 UTC18d ago 2 held half 6.6 days 1
Thu 8 Oct, 09:55 UTC19d ago 2 – 1.1 days 0
Sun 4 Oct, 01:54 UTC23d ago 4 halved by day 2 4.3 days 1
Fri 2 Oct, 13:23 UTC25d ago 2 – 1.5 days 1
Fri 2 Oct, 00:18 UTC25d ago 2 – 0.5 days 0
Mon 28 Sep, 11:12 UTC29d ago 2 held half 3.5 days 1
Wed 23 Sep, 14:33 UTC34d ago 2 held half 4.9 days 1
Sat 19 Sep, 16:35 UTC38d ago 3 held half 3.9 days 1
Fri 18 Sep, 14:43 UTC39d ago 3 – 1.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average 133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average 187 / 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average 32 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average 165 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average 58 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average 31 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [PVE]Кемеровский|Classic|Русский|Мирный wipe?

No next wipe can be predicted for [PVE]Кемеровский|Classic|Русский|Мирный, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 11 days 18 hours ago the current world was made.

On [PVE]Кемеровский|Classic|Русский|Мирный, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 24 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases the crowd dropped below half by day 2.

Server

In which region does [PVE]Кемеровский|Classic|Русский|Мирный sit?

Without a region tag, [PVE]Кемеровский|Classic|Русский|Мирный still has a name that points to Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 95.182.102.35:28015 is its address.

What Rust build does [PVE]Кемеровский|Classic|Русский|Мирный run?

On Linux, [PVE]Кемеровский|Classic|Русский|Мирный runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does [PVE]Кемеровский|Classic|Русский|Мирный show, and is it up?

The current status of [PVE]Кемеровский|Classic|Русский|Мирный is online. About 15 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does [PVE]Кемеровский|Classic|Русский|Мирный perform well?

Over 48 hours the average held at 48 server fps, and the minimum was 20. At its highest the entity count was 133,213, including buildings, deployables and all else. Memory use reached 4,525 MB at peak. Players experience lag as low fps combined with a rising entity count.

Tags

Which meanings do the tags on [PVE]Кемеровский|Classic|Русский|Мирный carry?

The game's server browser reads the tags [PVE]Кемеровский|Classic|Русский|Мирный publishes: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity of 200 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [PVE]Кемеровский|Classic|Русский|Мирный appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count [PVE]Кемеровский|Classic|Русский|Мирный among their servers: EU Rust servers: live population data and Modded Rust servers: live data. It appears on the server list under the following filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does [PVE]Кемеровский|Classic|Русский|Мирный hold in the server rankings?

On player hours over seven days, [PVE]Кемеровский|Classic|Русский|Мирный ranks #4,182, within the top 19% of ranked servers.

What is the population of [PVE]Кемеровский|Classic|Русский|Мирный?

[PVE]Кемеровский|Classic|Русский|Мирный holds 0 players of its 200 slots as of the latest update. Averaging 0 players across seven days, the server reached a peak of 2. Across the last 48 hours, 07:00 UTC shows the highest average: 2 players.

Map and rules

How is [PVE]Кемеровский|Classic|Русский|Мирный configured, and what rules apply?

No gather rate is given in the name of [PVE]Кемеровский|Classic|Русский|Мирный. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on [PVE]Кемеровский|Classic|Русский|Мирный: which one is it?

[PVE]Кемеровский|Classic|Русский|Мирный uses a procedural map of size 4,500 with seed 423150816, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How can a player join [PVE]Кемеровский|Classic|Русский|Мирный?

In the Rust console (F1), enter client.connect 95.182.102.35:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players Capacity of 200 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.