TEST
Offline 95.170.182.48:28015 checked 41d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 552 on average | 605 / 675 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 377 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 299 on average | 47 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 298 on average | 35 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 271 on average | 137 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 254 on average | 160 / 300 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does TEST wipe?
With too few of its wipes on record, TEST's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 41 days 3 hours ago the current world was made.
Server details
Which location hosts TEST?
No region is published by TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 95.170.182.48:28015.
What Rust build does TEST run?
On Windows, TEST runs Rust network protocol 2633 and build 164530. Joining requires the same protocol on your game; Steam handles the update.
How reliable is TEST, and is it online now?
The current status is offline for TEST, with the last sighting 41 days 3 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 17 September 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on TEST be read?
The game's server browser reads the tags TEST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature TEST?
The following Rust Server Analytics lists count TEST among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does TEST hold in the server rankings?
Player hours for the last seven days place TEST at #13,285, in the top – of the ranked field.
At what level does TEST run its population?
TEST is offline at this refresh; the last contact was 41 days 3 hours ago.
Settings
How is TEST configured, and what rules apply?
The name of TEST does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC on.
The map on TEST: which one is it?
TEST uses a procedural map, which the game generates.
Connection
How can a player join TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.170.182.48:28015.