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Drill-through Server detail

RUST COMBAT | Training

Offline 95.165.66.56:28015 checked 2d ago

Drill-through
FilterServeris RUST COMBAT | Training
Attributes
moddedcarbon
Last refreshed
Players now 0/ 40
7-day average 1 peak 18
Rank #5,775 top 26%
Last wipe 13d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak6players, last three wipes
crowd held67%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:36 UTC5d ago 4 – running 0
Mon 19 Oct, 12:51 UTC9d ago 6 held half 4 days 0
Fri 16 Oct, 12:07 UTC12d ago 9 halved by day 1 3 days 2
Thu 15 Oct, 18:10 UTC13d ago 9 – 0.7 days 1
Fri 9 Oct, 02:18 UTC19d ago 1 held half 6.7 days 1
Thu 8 Oct, 01:11 UTC20d ago 1 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 112 on average 269 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 76 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 35 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 22 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 43 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight groups of 8+ · 23 on average 39 / 100

Quick answers

from the figures on this page

Wipe cycle

On what cycle does RUST COMBAT | Training wipe?

With irregular wipe times, RUST COMBAT | Training offers no next wipe to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 13 days 1 hours ago.

Wipe day on RUST COMBAT | Training: what should you expect?

Across recent wipes the busiest point averaged 6 players. 0 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. In the other cases the crowd dropped below half by day 1.

Server

What is the hosting location of RUST COMBAT | Training?

A region is not published by RUST COMBAT | Training. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 95.165.66.56:28015 is its address.

Which Rust version is RUST COMBAT | Training on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on RUST COMBAT | Training. The protocol has to match before you can join; Steam updates it automatically.

Is RUST COMBAT | Training up, and how steady is its uptime?

Offline at this refresh: RUST COMBAT | Training, last seen 2 days ago. Of 168 hours in the last 7 full days, 52 were up: 31%. It entered Rust Server Analytics records on 6 October 2026.

Lists and tags

How should the tags on RUST COMBAT | Training be read?

The game's server browser reads the tags RUST COMBAT | Training publishes: gmrust (Game mode): Rust survival, standard ruleset; mp40 (Max players): Capacity of 40 slots; ts20 (Group limit): Teams hold no more than 20; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^c (Creative): No gathering, just sandbox building at will; ^d (Combat training): Training for aim and PvP, loot included; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does RUST COMBAT | Training appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists RUST COMBAT | Training fits are: Modded Rust servers: live data, Rust aim training servers, Rust build and creative servers and Rust servers tagged creative. These filters bring it up on the server list: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does RUST COMBAT | Training hold in the server rankings?

The seven-day player-hours rank for RUST COMBAT | Training is #5,775, inside the top 26% of all ranked servers.

At what level does RUST COMBAT | Training run its population?

No response from RUST COMBAT | Training at the latest check, with a last sighting 2 days ago. Seven-day figures: an average of 1 players and a peak of 18.

Map and rules

What settings and rules does RUST COMBAT | Training use?

The name of RUST COMBAT | Training does not state a gather rate. Players per group: up to 20. combat training is the game mode, aim and PvP practice, loot handed out. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

How to join

How can a player join RUST COMBAT | Training?

In the Rust console (F1), enter client.connect 95.165.66.56:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^c,^d,gmrust,cs168909,ts20

Game

gmrust
Game mode Rust survival, standard ruleset.
mp40
Max players Capacity of 40 slots.
ts20
Group limit Teams hold no more than 20.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Gameplay

^c
Creative No gathering, just sandbox building at will.
^d
Combat training Training for aim and PvP, loot included.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.