Rust Server Analytics 92,814 players11,837 servers
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Drill-through Server detail

AverServ

Offline 95.165.138.133:27015 checked 5d ago

Drill-through
FilterServeris AverServ
Attributes
Last refreshed
Players now 1/ 500
7-day average 1 peak 1
Rank #8,740 top 39%
Last wipe 8d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 09:45 UTC8d ago 1 – running 0
Tue 20 Oct, 20:02 UTC9d ago 1 – 0.6 days 1
Sat 3 Oct, 21:45 UTC25d ago 1 held half 16.9 days 1
Fri 2 Oct, 16:29 UTC27d ago 1 – 1.2 days 1
Thu 1 Oct, 20:11 UTC FW28d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 506 on average 231 / 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 315 / 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 765 / 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 46 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 893 / 950
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 242 on average 739 / 800

Quick answers

from the figures on this page

Wipe data

The wipe schedule for AverServ: what is it?

No next wipe can be predicted for AverServ, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 8 days 11 hours.

Wipe day on AverServ: what should you expect?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server details

What is the hosting location of AverServ?

A region is not published by AverServ. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 95.165.138.133:27015.

Which Rust version is AverServ on?

On Windows, AverServ runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

How reliable is AverServ, and is it online now?

Last seen 5 days 9 hours ago, AverServ now reports offline. Of 168 hours in the last 7 full days, 14 were up: 8%. It entered Rust Server Analytics records on 13 September 2026.

Lists and tags

What do AverServ's tags stand for?

The game's server browser reads the tags AverServ publishes: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature AverServ?

The following Rust Server Analytics lists count AverServ among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does AverServ hold in the server rankings?

The seven-day player-hours rank for AverServ is #8,740, inside the top 39% of all ranked servers.

At what level does AverServ run its population?

No response from AverServ at the latest check, with a last sighting 5 days 9 hours ago. Seven-day figures: an average of 1 players and a peak of 1.

Map and rules

What are the settings on AverServ, and its rules?

Gather rate is not mentioned in the name of AverServ. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.

The map on AverServ: which one is it?

AverServ uses a procedural map, which the game generates.

Connection

How do you connect to AverServ?

In the Rust console (F1), enter client.connect 95.165.138.133:27015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.