Rust Server Analytics 69,328 players11,732 servers
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Drill-through Server detail

test

Offline 95.160.182.126:28015 checked 42d ago

Drill-through
FilterServeris test
Attributes
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #14,437 no region published
Last wipe 54d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average 646 / 700
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 424 / 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average 37 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average 51 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average 213 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average 116 / 150

Quick answers

from the figures on this page

Wipe data

On what cycle does test wipe?

With too few of its wipes on record, test's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 54 days 18 hours.

Server

What is the hosting location of test?

No region appears in what test publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 95.160.182.126:28015 is its address.

Which Rust version is test on?

On Windows, test runs Rust network protocol 2633 and build 163794. Your game must match the protocol to join, and Steam applies that update.

How reliable is test, and is it online now?

The current status is offline for test, with the last sighting 42 days ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 15 September 2026.

Tags

How should the tags on test be read?

The game's server browser reads the tags test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Player slots: 500; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs163794 (Build): Build number 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does test appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists test fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does test sit among Rust servers?

On player hours over seven days, test ranks #14,437, within the top – of ranked servers.

At what level does test run its population?

The last sighting of test was 42 days ago; it is offline at this refresh.

Settings

What are the settings on test, and its rules?

No gather rate is given in the name of test. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, disabled.

The map on test: which one is it?

A procedural map, generated by the game, runs on test.

How to join

How do you connect to test?

In the Rust console (F1), enter client.connect 95.160.182.126:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Player slots: 500.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs163794
Build Build number 163794.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.