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Drill-through Server detail

TEST

Offline 95.158.36.201:28015 checked 41d ago

Drill-through
FilterServeris TEST
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,815 no region published
Last wipe 41d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 510 / 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 340 / 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average 39 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average 109 / 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 125 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does TEST wipe?

The rhythm of TEST cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 41 days 15 hours ago.

Server details

Which location hosts TEST?

A region is not published by TEST. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 95.158.36.201:28015.

What Rust build does TEST run?

The platform is Windows, with Rust network protocol 2633 and build 163794 running on TEST. The protocol has to match before you can join; Steam updates it automatically.

How reliable is TEST, and is it online now?

Last seen 41 days 15 hours ago, TEST now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 17 September 2026.

Tags

Which meanings do the tags on TEST carry?

The game's server browser reads the tags TEST publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does TEST appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists TEST fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does TEST compare?

The seven-day player-hours rank for TEST is #14,815, inside the top – of all ranked servers.

What is the population of TEST?

TEST is offline at this refresh; the last contact was 41 days 15 hours ago.

Settings

What are the settings on TEST, and its rules?

Gather rate is not mentioned in the name of TEST. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for TEST?

The game generates a procedural map for TEST.

How to join

How do you connect to TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 95.158.36.201:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2633
Protocol Joining needs your game on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.