Rust Server Analytics 47,233 players11,652 servers
All servers
Drill-through Server detail

Future SOLO

Offline 95.156.213.168:10100 checked 23d ago

Drill-through
FilterServeris Future SOLO
Attributes
Last refreshed
Players now 0/ 50
7-day average 0 peak –
Rank #15,950 top 71%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct9 Oct11 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 522 on average 341 / 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 281 / 325
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 32 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 21 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 40 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 246 on average 122 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Future SOLO wipe?

Too few wipes on record for Future SOLO to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 26 days 7 hours.

Server

Which location hosts Future SOLO?

A region is not published by Future SOLO. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 95.156.213.168:10100 is its address.

What Rust build does Future SOLO run?

Rust network protocol 2634 and build 166652 on Windows is the setup for Future SOLO. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Future SOLO show, and is it up?

Offline at this refresh: Future SOLO, last seen 23 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 3 October 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on Future SOLO be read?

The game's server browser reads the tags Future SOLO publishes: gmvanilla (Game mode): Vanilla ruleset survival; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Future SOLO?

These Rust Server Analytics lists include Future SOLO: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Future SOLO sit among Rust servers?

Player hours for the last seven days place Future SOLO at #15,950, in the top 71% of the ranked field.

At what level does Future SOLO run its population?

The last sighting of Future SOLO was 23 days 8 hours ago; it is offline at this refresh.

Settings

How is Future SOLO configured, and what rules apply?

The name of Future SOLO does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on Future SOLO: which one is it?

Future SOLO uses a procedural map of size 3,500 with seed 6738, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to Future SOLO?

In the Rust console (F1), enter client.connect 95.156.213.168:10100. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.