Rust Server Analytics 38,808 players11,700 servers
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Drill-through Server detail

Skins

Offline 95.139.45.131:28015 checked 32d ago

Drill-through
FilterServeris Skins
Attributes
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #14,305 top 61%
Last wipe 32d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 14:34 UTC32d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 176 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 120 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 18 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average 14 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 20 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average 25 / 200

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Skins wipe?

The rhythm of Skins cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 32 days 11 hours ago.

On Skins, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of Skins?

A region is not published by Skins. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 95.139.45.131:28015 is its address.

What Rust build does Skins run?

On Windows, Skins runs Rust network protocol 2634 and build 165948. Joining requires the same protocol on your game; Steam handles the update.

Is Skins up, and how steady is its uptime?

Last seen 32 days 11 hours ago, Skins now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 26 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

What do Skins's tags stand for?

Tags from Skins, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs165948 (Build): Build number 165948; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Skins appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Skins: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Skins hold in the server rankings?

Player hours for the last seven days place Skins at #14,305, in the top 61% of the ranked field.

How many players does Skins carry?

No response from Skins at the latest check, with a last sighting 32 days 11 hours ago.

Map and rules

How is Skins configured, and what rules apply?

The name of Skins does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on Skins: which one is it?

The game generates a procedural map for Skins.

How to join

What is the way onto Skins?

In the Rust console (F1), enter client.connect 95.139.45.131:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs165948,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp500
Max players Capacity of 500 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs165948
Build Build number 165948.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.