Test
Offline 95.105.3.37:28015 checked 20d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 12:10 UTC20d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 366 / 425 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 23 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 39 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 145 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 63 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 66 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for Test: what is it?
Too few wipes on record for Test to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 20 days 13 hours.
Wipe day on Test: what should you expect?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.
Server
Which location hosts Test?
No region is published by Test. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 95.105.3.37:28015.
Which Rust version is Test on?
The platform is Windows, with Rust network protocol 2634 and build 167058 running on Test. Joining requires the same protocol on your game; Steam handles the update.
What uptime does Test show, and is it up?
The current status is offline for Test, with the last sighting 20 days 11 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 7 October 2026.
Lists and tags
How should the tags on Test be read?
Tags from Test, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Test appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Test: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Test compare?
Player hours for the last seven days place Test at #12,696, in the top 57% of the ranked field.
At what level does Test run its population?
No response from Test at the latest check, with a last sighting 20 days 11 hours ago.
Settings
What are the settings on Test, and its rules?
No gather rate is given in the name of Test. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on Test: which one is it?
Test uses a procedural map, which the game generates.
How to join
What is the way onto Test?
In the Rust console (F1), enter client.connect 95.105.3.37:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.